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Exactly.

The 'obvious' lock screen camera thing on the iPhone is a perfect example of something that I haven't seen anyone figure out on their own. It doesn't look or behave like anything else on the iPhone, including the only other interactive element in that same lock screen. Once you DO know, the cues are nice reminders.

The Pudding Monsters example is terrible too, as it precisely a UI walkthrough. Minimal, because well, the UI in that game is minimal, but it is explicitly telling you what to do and how to do it. (BTW the game is wonderful)




When I read the part about how the iPhone camera icon worked, I pulled out my iPhone and tried it. I didn't understand before then how to get directly to the camera from the lock screen.

I think I had even read about it, but never bothered to try it until now.




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