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Car is a much narrower use case than app.



Could you explain this statement? Do you mean that more people drive cars than use a particular app, or do you mean the opposite? Something else entirely?


I mean the core UI for all cars serves the same purpose: to make the car move. The functionality of the car (lame dash apps notwithstanding) is also confined to a very simple use case.

App functionality and theoretical purpose is by contrast infinite. Therefore it's easier to pass judgement on car designers when they do crazy inscrutable interfaces because it's generally a solved problem, whereas with apps there are many more valid reasons to try something new.




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