Hacker News new | past | comments | ask | show | jobs | submit login

"Learn cocos2d 2 - Game Development for iOS" by Steffen Itterheim and Andreas Low


Still reading it (up to Chap 11 of 15).

Covers creating 2D games for iOS using the cocos2d 2.x framework, and Kobold2d 2.x framework. All code is in Objective-C, and it's expected you know Obj-C to understand the content. If you've done any OS X or iOS development already you'll have no problems following along. The frameworks are really simple to learn and use.

It does promote some inexpensive pay-for tools to aid in development, but always offers a free alternative if available. TexturePacker, Tiled (qt) (free), GlyphDesigner, and ParticleDesigner.

Guidelines | FAQ | Support | API | Security | Lists | Bookmarklet | Legal | Apply to YC | Contact