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How Music Works by David Byrne


Feeding Back: Conversations with Alternative Guitarists from Proto-Punk to Post-Rock by David Todd


Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back by Anna Anthropy

Some interesting ideas; the referenced tech is now dated. It's even easier to make games now then when this book was published.


I recently started 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by Nick Montfort, et al http://www.amazon.com/gp/product/0262018462 (but also available as a free PDF)

Generative Design: Visualize, Program, and Create with Processing , by Hartmut Bohnacker, is under the Christmas tree. :) http://www.amazon.com/gp/product/1616890770/

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