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Actually the controls are "non-inverted", pull down to look down. Inverted is when you pull down to look up. Non-inverted is now very popular. Most first person shooter games that ship today have non-inverted as the default. I generally find people about my age and older (30 somethings) prefer inverted, but younger people vastly prefer non-inverted.



My issue is that I am click dragging to move the view. I feel I should be dragging the image around, not aiming the camera.


I believe I mainly have things like flight simulators with inverted controls. But it kinda makes sense there too, since in a plane you pull back (= down) on the stick to go up.




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