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I completely agree! What an odd title to the article, and then the company itself goes ahead and basically says, "Yeah, since now there are actually people using the game, we found out that it would be too much work to fix the serious problems that were there in the first place."

If they were willing to work on their product further this would have been a good event for them as a wakeup call in order to know what to expect later when the load gets heavier.

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