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I don't think a "corridor" ever forks, so it's not really a labyrinth where there are decisions to be made about which way to go, it's just a bunch of disjoint long, twisty hallways.

Add a space every now an then and it becomes a 'real' maze:

    #include <stdio.h>
    main() { for(;;) {printf(rand()%2 ? "╱":"╲"); if(rand()%100<1) putchar(' ');} }

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