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How to Win Hackathons (markmiyashita.com)
37 points by negativetwelve on Nov 26, 2012 | hide | past | web | favorite | 4 comments



He mentions that biting off more than you can chew is bad, but all the times I've done well at hackathons, we've always felt like we were doing exactly that up until the last hour or two. Then we figured out the hard technological stuff and everything came together.

Crowd pleasers (movement, participation, vision, sound, lights) seem to do really well, generally.

There seem to be two directions you can take: solving a problem or being creative. E.g a scheduling app vs an online game. Sometimes being creative is easier to be flashy with. And as long as it's demonstrably technologically difficult, it can win.


One important aspect is to have a good idea of what the judging committee is looking for. Some hackathons are going to be decided by your polish and presentation. Others are going to be biased towards more technically impressive projects, perhaps with less polish. I've certainly seen both kinds.

Also, I've definitely seen some projects do less well seemingly because the judges didn't realize how impressive they actually were. If you're doing something that's very advanced but correspondingly obscure, you have to be careful to convey that in your presentation!

And, of course, as with any such endeavor, don't be disheartened if you don't win even with a great project. Having something that works at all is great in and of itself, and the judges have to choose from a whole bunch of projects in a very short time, which necessarily means they can't consider any of them too deeply.


Great writeup. I think you hit the nail on the head by identifying several key components of a good hackathon experience. I think you might be asking yourself the wrong question when you go to these events though.

Over the past two years, I've noticed that the ratio of prizes to teams at any given hackathon has been approaching 1:2. All that means is that "winning" in the sense of getting a prize is becoming more and more common. It leaves me wondering if the people who are winning these events now are getting the same amount of benefit as the people who were winning when I first started out. Thus, I think the more important question that people should be asking is "How do I get the best experience out of this event?".

I think your writeup did a great job of nailing exactly how to do that:

1. Work with a team with a varied skillset

2. Demoing what you made

3. Work on something you're passionate about

4. Keep things succinct and manageable


Learn something and have a good time?




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