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I think it's a good thing. $3.99 per year is really affordable, and not just in the US. It's better to have a sustainable model than having to stop development on an awesome product.

Some alternative revenue suggestions:

- A "pay whatever you want" model, where people set their own price. They could set it to 0.0, but I don't think they'd want to.

- A free version with a limited set of features, but this can be a pain.

I like the idea of a free version but think it may take long to generate revenue. For Evernote I think it takes on average one year to convert a customer from free to paid. If I had investment I would probably do it because you grow your audience and then eventually make money. But for me I'm hoping this will be smaller audience who can make this a solid small business.

Good article about the possible pitfalls for freemium: http://www.theverge.com/2012/11/14/3647410/punch-quest-goes-...

I think freemium actually works but you have to give some time.

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