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Well, I still remember my first projects:

* a console hangman game

* a weird ascii art animation program

* a "guess the animal" program that used a binary tree of yes/no questions to guess the animal the player thought of. if it failed, it asked for a question that could be used to distinguish the wrong guess from the right one, and appended it to the binary tree (which was stored on disk)

I thought those were such a big deal back then :) Oh, the good old times :)




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