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The volatile keyword is effectively that keyword. The trouble is that people want to have their cake and eat it too. They want some optimizations (e.g. a memset that's more efficient than zeroing byte by byte) but not others (e.g. skipping the whole thing).

By specifying volatile and zeroing out the memory in a loop, you're guaranteed that the compiler won't optimize away the zeroing. But if you want something faster, you need to get cleverer, because there's no universal "optimize this way but not that way" command.

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