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calaphos
41 days ago
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The G in GPU is for Graphics damnit
The hardware is heavily optimized for low precision matrix math, pretty much only used for AI.
touisteur
41 days ago
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Not since the Ozaki scheme has appeared. Good high-precision perf from low-precision tensor units has unlocked some very interesting uses of low-fp64-perf GPUs.
bobsmooth
41 days ago
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And in graphics rasterization.
namibj
41 days ago
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Those parts (the tensor cores) aren't used for rasterization.
david-gpu
41 days ago
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While raster units are separate from tensor cores, both can be leveraged for image rendering. The simplest example of this is Nvidia's DLSS.
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