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Instead of the rectangles, you could do something far simpler. Encode the first frame as a png image as usual. For the subsequent frames, set all the pixels that are the same as in the previous frame to transparent. Now in the HTML+JS just put all the images on top of each other with all but the first frame hidden. For the animation unhide each of the following frames in sequence. The standard PNG compression will do a very good job of encoding all the transparent pixels. As long as you're not moving the viewport, this method probably works very well. You also get progressive loading for free.



I initially tried something along these lines. However even with small animations, you end up with files that while small on disk, consume a large amount of memory after they've been decompressed, resulting in browsers refusing to load them.




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