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Toss in lua(jit) and you have a nice dev environment. I wrote a lua->java bridge and modified LTC (lua tiny cocoa, a lua objective c bridge) and with those you can write nearly your entire cross-platform app (ui, too) in C / Lua.

And with luajit's FFI support, it's almost a better C than C.




Interesting. I do like to use the native gui Api for each platform to get the native look/feel. Does lua/jit have its own implementation of buttons, tableviews and such or does it use the native controls of the system?

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Well, that's the point of the java and objective-c bridge: it lets you call out to native APIs, so you have all native components.

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