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>The GTA example is not a good one because the vast majority of the work in making a videogame is not coding...

What is outside coding?

- writing? an AI that can replace hard core developers that write optimized game engines should also be able to generate quests

- art? same, AI should be able to get already created models and change them here and there to make them not look stolen

- marketing? why can't AI replace those people

so?



art, design, testing, producer stuff, composer, sound designer writer. Then product and creative manager, art and technical director and thet all the rest. And at the end game can be no fun at all. Also gta has thousands bugs still, cant imagine how many AI would make and if you could solve to actually complete massive project like that




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