This is a fast tour through the implementation of a fadeIn(duration:) modifier in the SwiftUI-style video rendering framework I’ve been working on.
1. How modifiers are implemented
2. How image processing works
3. How the realtime audio works
Still feeling my way through, and I didn’t even touch on how much time it took to get everting into Swift packages before I could even start with the audio. But yeah this was a couple of days’ work last week and feels like huge progress.
1. How modifiers are implemented 2. How image processing works 3. How the realtime audio works
Still feeling my way through, and I didn’t even touch on how much time it took to get everting into Swift packages before I could even start with the audio. But yeah this was a couple of days’ work last week and feels like huge progress.