> Nintendo lost almost a billion dollars last year.
Its first loss since inception in 1889. Not bad for a company that didn't have any successful consoles.
> Kinect Adventures was a pack-in game, so that doesn't really count.
It does count. For 2 reasons: 1) you got Kinect Adventures because you bought Kinect - which is more money than any single game, and 2) if you decided to buy the Xbox with Kinect, you paid more – and seemed to be okay with it. Not exactly a complete failure.
> In fact, only 2 Kinect titles have even managed to break an 80 on Metacritic, both music games.
You're getting outside of the original point – Kinect is a great, inexpensive technology that is being used in all kinds of applications (i.e. interactive displays, teaching, robotics, etc.).
Its first loss since inception in 1889. Not bad for a company that didn't have any successful consoles.
> Kinect Adventures was a pack-in game, so that doesn't really count.
It does count. For 2 reasons: 1) you got Kinect Adventures because you bought Kinect - which is more money than any single game, and 2) if you decided to buy the Xbox with Kinect, you paid more – and seemed to be okay with it. Not exactly a complete failure.
> In fact, only 2 Kinect titles have even managed to break an 80 on Metacritic, both music games.
You're getting outside of the original point – Kinect is a great, inexpensive technology that is being used in all kinds of applications (i.e. interactive displays, teaching, robotics, etc.).