Looks cool. I wish there was an explainer video, I was not clear how I beat the first level and I didn't realize there was a move limit until I ran out on level two. If all the numbers at the top had labels, it would help.
Also would be cool if there were sounds. I don't know if that's just because I am playing on my Mac, but it feels like something is missing with all these lasers firing and blocks being destroyed that there is no audio.
I never released anything in App Store. Can somebody explain why do people not just check all countries and publish everywhere? Is there any reason to not to release worldwide?
Congratulations on the release! Took me a minute to figure out it shows you which color laser you are going to get next. Only passed one level so guessing more to learn with 120 levels. Thanks for sharing.
I'm in Europe, on Android, had to walk uphill both ways to get here, running Firefox nightly from two weeks into the future, and eight foot deep in snow, barely staying warm by the light of the flamewars.
Wow, the original DropZap was one of my favorite iOS games ever! I was able to keep playing it for years after the final release, because I didn't upgrade my phone for a long time. By the time I stopped playing I was #1 or #2 on most of the leaderboards. I definitely have to check this new one out...
[Announcer: Thirty minutes later]
...subscription pricing only? Automatic delete. :-( If there were a one-time purchase option of, say, $10, I'd be willing to pay it.
Yes, I understand that. Let me play the game as much as I want without enforced delays, without having to pay a recurring subscription price. I'll gladly pay a one-time cost for that.
Also would be cool if there were sounds. I don't know if that's just because I am playing on my Mac, but it feels like something is missing with all these lasers firing and blocks being destroyed that there is no audio.