Contradictions are normal. Humans make them all the time. They're even easy to induce, due to the simplistic nature of our communication (lots of ambiguities, semantic disputes, etc).
Any sufficiently large amount of information exchange could be interpreted as computational if you see it as separated parts. It doesn't mean that it is intrinsically computational.
Seeing human interactions as computer-like is a side effect of our most recent shiny toy. In the last century, people saw everything as gears and pulleys. All of these perspectives are essentially the same reductionist thinking, recycled over and over again.
We've seen men promising that they would build a gear-man, resurrect the dead with electricity, and all sorts of (now) crazy talk. People believed it for some time.
If data integrity is assured, and thus there is no change in the data to store/transfer, then that's the opposite of computationally transforming the data?
How do we see robot and AI and helping interactions in film and tv and games?
A curated list of films for consideration:
Mary Shelley's "Frankenstein" or "The Modern Prometheus" (1818), Metropolis (1927),
I\, Robot (1940-1950; Three Laws of Robotics, robopsychology),
Macy Conferences (1941-1960; Cybernetics),
Tobor the Great (1954), Here Comes Tobor (1956),
Jetsons' maid's name: Rosie (1962),
Lost in Space (1965),
2001: A Space Odyssey (1968),
THX 1138 (1971),
Star Wars (1977),
Terminator (1984),
Driving Miss Daisy (1989),
Edward Scissorhands (1990), Flubber (1997, 1961), Futurama (TV, 1999-), Star Wars: Phantom Menace (1999), The Iron Giant (1999), Bicentennial Man (1999), A.I. Artificial Intelligence (2001), Minority Report (2003), I\, Robot (2004), Team America: World Police (2004), Wall-E (2008), Iron Man (2008), Eagle Eye (2008), Moon (2009), Surrogates (2009), Tron: Legacy (2010), Hugo (2011), Django Unchained (2012), Her (2013), Transcendence (2014), Chappie (2015), Tomorrowland (2015), The Wild Robot (2016, 2024), Ghost in the Shell (2017),
~AI vehicle: Herbie, The Love Bug (1968-),
Knight Rider (TV, 1982-1986), Thunder in Paradise (TV, 1993-95), Heat Vision and Jack (1999), Transformers (2007), Bumblebee (2018)
Games: Portal (2007), LEGO Bricktales (2022), While True: learn() (2018), "NPC" Non-Player Character
I don't see how that's a problem.
Subjectivity is part of human communication.