I’m working on a product where the value proposition depends on users adopting a new behavior.
We know behavior doesn't shift just because something “could” be better. People stick to familiar tools unless there’s a clear incentive, a low-friction experience, or strong social proof. So we’re trying to be intentional about how we guide that change.
For those who’ve built products that asked users to do something new or uncomfortable:
What actually moved the needle for adoption?
Was it user education, incentives, or community-led momentum? Did you start with a small niche and expand?
Any frameworks or even personal mistakes you learned from? Would love to hear your stories, lessons, or anything you'd like to share. Thanks!
I would not recommend the works by Jonah Berger that also deal with the same topic, because they are primarily based on marketing observations that are often shallow and misleading. For example, the misinterpretation of the “influencer” phenomenon, whereby he concludes that people who gain a following and become popular online actually help shape behavior. That is often, as we now know, only a fleeting phenomenon more akin to a lottery than anything that drives actual change.
When you really study the ways in which big products like say, Twitter, blew up, you see that they started with a small group of people who loved them. By the time the “influencers” picked up, the product already had a dedicated audience that made it feel “safe” for the popular person to promote them.
Anyway, I hope you enjoy Centola’s work if you check it out. And good luck!