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The gameplay screens look a lot like Space Hulk.

Though I'm not sure I agree with banning such clones, after all game mechanics can be neither copyrighted nor patented.




It's not the gameplay mechanics that raise a flag for me.

It's the art. Compare the screenshots of the various units to this:

http://warhammer40k.wikia.com/wiki/File:Ultramarine_terminat...

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Have you heard of Starcraft?

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I'm not sure what you're getting at exactly but it is well known that Blizzard's titles were directly inspired by the Warhammer and Warhammer 40k universes[1].

While the visual similarities haven't causes Games Workshop to complain about infringement from Blizzard (as far as I know) it doesn't mean that Games Workshop isn't complaining about infringement in this or other cases.

[1] http://kotaku.com/5929157/the-making-of-warcraft-part-1

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Aside from the(admittedly very close) similarities between the Zerg and Tyranids, there's not that much that Blizzard copied from GW's IP.

However, it's telling that GW's notoriously trigger happy lawyers have left Blizzard alone, so it's pretty much a non-comparison.

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Clones are part and parcel of the gaming world, but folks still need to change their IP.

From the look of the UI, it even has a time countdown slider for each turn, something fairly unique to Space Hulk. I kinda miss that, it really made Space Hulk tense. Still, it's a 20-year-old game, probably time for a remake somewhere :)

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The latest version is not 20 years old... it was on 3D0 in 1995 if I remember correctly. So 17 years old :)

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