Id like to for example generate simple line drawn images of feet/rollerblading in various angles with arrows.
Or if I was making a tutorial on archery, generate various frames of a person holding a bow at different draw lengths, etc.
Now obviously theres a ton of ways to do this, what I am wondering if what's the laziest way I can do them?
LLMs sound great, but there's a couple issues:
1. They don't seem to be so great when you need something precise. When prompted to change something in particular, even if they get it right, they often mess up something else.
2. No consistency in models. This is something I've been wanting in general (use the same character model for example in a different setting for example). I assume it exists, just haven't seen it mainstream yet.
3. Need something vectorized/modifiable.
So I am thinking the approach would be something like.
1. Generate LLM image.
2. Vectorize it.
3. Edit it manually with some Adobe software
I have no solid advice for you, but this particular issue is easily solved with “inpaint mask” mode. https://stable-diffusion-art.com/inpainting_basics/
Edit: If you’re fine with anime-ish looks, you can take some simpler anime model because it will be easier to vectorize. E.g. “visual novel” on civitai, or just use a detail lowering lora. You can img2img the result back with normal model later, if you want.
Also use controlnet and optionally 3d pose editor to create main poses.