I'd love to hear your thoughts on the idea!
http://geekhack.org and http://deskthority.net
I like it a lot. Use my thumb to click.
I don't know much about hardware but is it possible to have touch sensors where the mouse buttons are so it can sense when you lift your fingers instead of when you push a button above your hand?
Thanks! Using touch sensors that detect when you lift your fingers is an interesting idea. I bet it would be more difficult than buttons. Maybe version 2? :-)
Lots of stuff goes through a small area in the carpal tunnel so it's easy for it to all rub too much and get irritated. My understanding is that the extensors don't all go through a similar narrow area so are less likely to have this problem.
The flexors are used a lot for typing. By moving some of the wear from mousing to the extensors, the idea is to better spread out the wear and tear.
As for the scroll wheel, how about a thumb-controlled analog stick? (although it would be hard to make that compatible with both right-handed and left-handed people). The main thing preventing me from buying something like that is the lack of a scroll wheel... many applications require one, including 3D modelling software, first person shooter video games, etc.
With light sensors, do you mean that the fingers would normally cover them and when you lift them off the sensors they would detect that? That's pretty clever. Although you'd have to make sure that when your fingers are down, you're lined up and covering the sensor. Maybe the mouse could have indentations which guide your fingers to the right spots.
I'll bookmark that part for future reference.
I thought I was going to hate not having the scroll wheel but it turns out I don't mind much. The only game I've played recently is diablo 3 which doesn't need it, but 3d modeling was a PITA. Maybe I'll try the analog stick idea for version 2.
Can anyone think of a way to get around this issue? Very cool idea by the way.
It's possible to use buttons that click like normal mice buttons for the same kind of tactile feedback. The prototype happens to use buttons that don't quite click just because I had them around, and it still feel fine because I can feel when the buttons have bottomed out.
Edit: I just realized you were responding to the touch solution. In which case, I agree! :-)
Of course you still have no tactile feedback with this method.
Thanks for the comment.
Reminds me of the power glove: http://www.youtube.com/watch?v=AacoxHFYvZw