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Nice demo - small tip/bug report, when I enable performance stats I get “FPS: 30.2ms”, which doesn’t make dimensional sense - one side of this statement has the wrong units.

If “30.2ms” is how long it took to render 1 frame, then label it “frame time”, not FPS (frames per second, or frame rate). Or if you want to show FPS, compute an actual FPS value, ie 1000/frame_time_ms.

(Frame time is a better metric for performance optimization work than the more popularly known frame rate, because frame time is linear, and frame rate isn’t.)




I’m puzzled by that too.. iPhone 15 Pro and FPS is 60.1ms permanently, but clearly moving at 60fps+.. Very nice though, very nice indeed..




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