We'll have to deal with two codebases.
Download and runtime speed are not a problem on the Desktop.
They should have had the guts to admit that this is all about mobile. Their denial at the end of the post is symptomatic.
When I'm stuck in the wilderness with nothing but an atom based netbook tethered to a patchy and expensive GPRS connection, I beg to differ.
Anyway, it isn't just about your bandwidth to your desktop - if each user is transferring less it can be significant for the server-side.
If they make proper efforts to maintain 1.9.x for a goodly amount of time the "hitting a bug in one version but not the other" issue shouldn't be more significant than the current "hitting a bug in a third party library (jQuery) which I don't have the expertise to locate+fix" issue that we already have to consider. Of course the "if" at the start of that sentence could be cause for concern but I think the jQuery project has done well enough at QA in the past for me to give them the benefit of the doubt (or at least to reserve judgment) at this point.
Who cares about outliers like that? How many people using your webpage are connecting like that? 1%? 0.1%? Less? Are you really going to make major decisions based on 0.1% of your users?
Know your audience, I think, is the most important factor when deciding how to go forward.
That's not a Desktop. That's a cellphone conection and processing power that, by todays standards, reassembles a phone more than a laptop.
But even on mobible, latency is a much bigger problem than file size.
>"hitting a bug in one version but not the other" issue shouldn't be more significant than the current "hitting a bug in a third party library (jQuery) which I don't have the expertise to locate+fix" issue that we already have to consider.
All things being equal, you have twice as many chances of hitting a bug with two code bases than with one.
Download and runtime are absolutely a problem on the desktop. There will always be a decent amount of people on unreliable connections and mobile devices with slow processors
That's a terrible solution.
>unreliable connections and mobile devices with slow processors
Which are not Desktops, so I don't see your point.
>Which are not Desktops, so I don't see your point
Oops... Well anyway, I know plenty of people who cannot get DSL or cable in their area and rely on spotty wireless connections
You already have to deal with two codebases, IE8 and IE9. One can have bugs that the other doesn't.
Right now, you deal with:
* IE8 + jQuery 1.9
* IE9 + jQuery 1.9
I assume you are testing both? If so, then all you will have to do is instead test:
* IE8 + jQuery 2.0
* IE9 + jQuery 2.0