I’m suspicious of the effect working as advertised. Looking at the photos closely there seem to be two different objects: a larger cube that is used for the best demos (Arc de Triomphe and plushies) and the pendant everywhere else.
You can distinguish them from a few details: the pendant has the small “hook” and has a considerably smaller “pixel count” which only produces uninteresting squares of colour without a discernible image. Plus look at the hand holding them and how far apart the fingers are.
Furthermore, both this website and the artist mention this produces an upside-down image (they have a clear example with a candle on the website) while the best demos here have images with the right side up.
As someone who’d be on the target market for this, I wouldn’t feel confident spending the money without first holding one in my hands and clarifying these incongruences.
There are two different sized objects being sold and shown in the article. I mentioned this important fact when I posted this link yesterday: https://news.ycombinator.com/item?id=40890633
It is. At least in the photos of the "pixel mirror" -- see your sibling comment, there are two objects being demoed.
In some of the examples it's hard to tell, you can work out the skybox[0] in the photos[1] that include the horizon.
[0] I found it amusing that this was the word I reached for here, so I left it in. A skybox is typically what is/was rendered in the background before the rest of a 3D (game) scene. I'm referring to the gradient between the ground/horizon/sunset/sky.
> I clicked on the comments to complain about all those indies still making pixel art games in 2024.
Why would you feel the need to complain about that? What harm does that cause you?
Indie developers aren’t “still” making pixel art, they’re making pixel art to a level that would’ve been impossible back then, full of particles, light effects, filters, and more. To me it hands down pushes more creative boundaries than the same old boring 3D trying to look ever more realistic.
Of course there are things in between. There are even video games outside of it with no graphics like A Blind Legend. So what’s your point? I’d appreciate if you argued in good faith instead of reflexively fighting a straw man. You haven’t answered what makes you feel the need to (in your words) click on the comments to complain about artists picking pixel art as their choice.
Since I commented my post seems to have received the HN "second chance", so the timestamp has been updated but the comment timestamp remains unchanged: https://news.ycombinator.com/item?id=26998308
Not sold out, per se. There are two items in the article. The first has not yet gone on sale. The second, smaller one with upside down image, goes on sale at the start of every month. Info at: https://monoli.easy-myshop.jp
You can distinguish them from a few details: the pendant has the small “hook” and has a considerably smaller “pixel count” which only produces uninteresting squares of colour without a discernible image. Plus look at the hand holding them and how far apart the fingers are.
Furthermore, both this website and the artist mention this produces an upside-down image (they have a clear example with a candle on the website) while the best demos here have images with the right side up.
As someone who’d be on the target market for this, I wouldn’t feel confident spending the money without first holding one in my hands and clarifying these incongruences.