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Yes, i was referring to “live only” and not VOD/“low latency hls” cases. This is a decade ago but my examples off hand are things like video game, game shows, and contests. Was definitely a category, infrastructure looked a lot closer to multicastish RTMP than todays dynamic manifest mpeg segment CDNs.

Edit: the above notwithstanding live sports etc is _still_ better on the storage side as viewers are so heavily synchronized. Lots of nice cache efficiencies when everyone is watching the same content at the same time.




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