Ah yeah, the most hyped device since the Game Boy selling out like the Wii U is the canonical definition of success.
Worse than that, even people who bought it aren't actually using it. No wonder why Meta's VR division operational losses are higher than their turnover…
Nope, you are: I never said the consumer base size is strictly zero, what I'm saying is that it's not the market driving the pursuit of this technology (as can be seen by the low traction compared to the enormous expanses it incurs on Facebook and Apple) but the ideology of technological inevitability, and the desire of the big corporations to create a new market from scratch in opposition to consumers preference (who aren't really interested).
But there is “no market” in the sense that it's just a heavily subsidized product (except the subsidies come from private companies and not from the public sector) and if it wasn't driven by this multi billion yearly subsidies, the product would not even exist.
Worse than that, even people who bought it aren't actually using it. No wonder why Meta's VR division operational losses are higher than their turnover…