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Most of the reasons they presented for it were reasons that benefited the developer, not the user. I assume the headline is referring to why it's bad for the user.



The reasons for it are valid and it is possible to get that benefit to the developer with a better user experience -- See the comment (above) about the LinkedIn app for an example of an app that makes both users and developers happy.


yep, that's the issue. with all technology you have to balance the pros and cons for the user and developer. Path took 100 % the user as focus point, Facebook a bit more the developer


iOS developers are certainly expensive. But if you have to balance 500 million users and a single development team, I don't think anything less than 100% on the user makes sense.




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