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Show HN: Pokemon prototype game made with JavaScript and p5.js (github.com/jslegenddev)
75 points by JSLegendDev 11 months ago | hide | past | favorite | 20 comments



I like https://familiars.io, shows how you can do your own version with different art and characters that's still fun.


I was wondering where the new players were coming from! Thanks for the mention :)


Holy crap this is impressive


It really is!


Ouch, giving me only a Blastoise with Tackle and three water type moves and an opponent with a Venusaur is just mean. I know those are probably the default moves for a Blastoise at that level but there are plenty of other pokemon to put in the sample battle instead...


I notice that some games on itch.io are able to capture the down arrow key and stop it from scrolling the page (ex.: https://elastiskalinjen.itch.io/oh-high).


The issue should now be fixed thanks to the following code :

      // prevent itch.io scrolling
      window.addEventListener("keydown", function (e) {
        if ([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) {
          e.preventDefault();
        }
      });


keyCode is deprecated. 'key' would be optimal and more readable :D

https://stackoverflow.com/a/44213036/974045



DMCA in 3…


Not mobile first in 2024…?


Gameboy was THE mobile first platform when pokemon first came out. I see no issues here.


Why not calling it slightly differently to avoid the Cease & Desist?


If it was a different name wouldn't make hacker news.


"Pokemon-style game made with JavaScript and p5.js" would probably do just as well.


I think your suggest would be much better, because the way it's titled right now ("Pokemon prototype game made with JavaScript and p5.js") sounds like it's an official Pokemon project, but it still in the prototype/alpha phase.


Copyright/trademark infringement though.


Can probably rip out the engine and create new mons at least.

Take the same formulas, rename the types and statuses, come up with new things, copy moves, etc

That's my plan at least.


Would be interesting to do it with gen ai. If the author would add a suitable license, I might give that a shot.


Maybe for some inspiration, but to get a really nice metagame (potential to inspired by classic formats like gen 1/2/3), I think it'll be pretty manual to get something fun to play.




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