i guess that person is just thoroughly unfamiliar with editing colors in hex. it's just as easy for me to think in hex or rgb as it's just something i've done for a really long time, so it's harder to equate to why one would be "better" than the other in their opinion. now, me trying to use HSL is a whole other matter.
I said "3 guesses", not 9... but then again I've only been writing colors in hex for 18-19 years, so not sure if that makes qualifies as "thoroughly unfamiliar"
I totally missed how you simply meant "guesses" and turned that into something it wasn't by meaning the number of digits to type. I honestly have no idea how I did that. Kind of like when someone is talking to you, but you're actually paying attention to something else so you reply with something that has no bearing whatsoever to what was actually asked. Yeah, that's what I'm going with
Would be cool if part of (or the entirety of) your score was the accuracy of your first guess. That's the part that takes skill, after that, it's not so interesting.
I believe, a game would be more fun if, instead of nearing on one colour in several guesses, a player would guess once for several colours. Then one could really test their hex skills, not knowing the basics of search algorithms.
Hey all! My name is Hannah, 1/2 of the Hexcodle dev team. First of all, thank you for playing! We woke up today astonished with the amount of visits on our site and we can't thank you enough!
Reading through these comments and we have been working on some of the feedback from you all: we have been working on the concept of a points system so playing will hopefully be a bit more engaging for those familiar with the binary search method! We're hoping to have this implemented within the next few weeks.
If you have any questions or want to give us feedback, we have a feedback form in our navbar, make sure to leave an email if you'd like me to follow up with you in the future.
Is there any reason to look at the target instead of just going for binary search? The least significant digit is kinda meaningless to guess without fixing the more significant one.
While I agree the LSD is somewhat meaningless, I personally find it fun to test my color matching/mixing. Binary search circumvents that (at least for the most significant digit); though I agree it really only applies for the first and maybe second guess.
For instance, my initial guess was off by (+1,-1,-1,+3,-1-2) and my first impulse was to look at the target and see that I had too much red and not enough green.
When I was younger we played way too much noughts and crosses with "infinite" board trying to get five in a row and it never stopped being fun. The "standard" 3x3 board was just 100% unfun and pointless to us even though we had no idea back then that there is a "solution".
It's non-trivial if you apply a computer science algorithm, true. Scrabble's trivial if you have a dictionary, chess is trivial if you have Stockfish installed...checkers...do they have a Stockfish?
More directly: it's actually pretty fun to guess these straight up. disclaimer: I have a strong bias towards having fun with color stuff - c.f. https://material.io/blog/science-of-color-design.
RGB is neigh-meaningless, true. Here, I get to exercise my intuition I should balance between red and blue based on warmth via hue of the color. Then, jack up G to match the lower of the two if its a light color / has high tone.
Exactly why we used to play with various levels - everyone could refer to the two letter word sheet with Q without U words also, and the players given a handicap could use the dictionary, though limited to 30 seconds on their turn.
> It's non-trivial if you apply a computer science algorithm, true
Noughts and crosses? It's non-trivial if you're 8. No fancy algorithms needed. The other examples you mentioned can't be solved by an 8 year old in their heads.
> do they have a Stockfish?
No, which is why chess is still fun. You don't need a computer or even a pen and paper to solve noughts and crosses, or this.
To avoid the binary search making it trivial, maybe just tell you which guesses are correct and which other guesses match a value somewhere, like yellow letters in wordle. I think that would be more interesting but I have only played it in my head so the error margin could be significant. Of the top of my head I would use the lesser digits to search the space systematically while making the major digits match the color as best I could. Still it is fun as is and I have added it to my window of daily puzzle tabs.
Considering that colors are a three-dimensional quantity with ambiguous ordering (#FF0000 and #00FF00 being equal distance from #000000 for example) I’m not sure how you’re thinking a binary search would trivialize this?
Hex is always specific ordering, R > G > B. They're all 0 through F (16 digits). It gives you a "higher, lower, equals" on every digit. That means it's 6 cases of binary searches, 2^4 = 16, so that's all you're going to need.
Fun game! Can you add an indicator of which guess is which / their order? I was looking for the most recent guess at the bottom of the list, but it's actually on top
Seems like a fun way to train your eye for recognizing colors. Only missed 2 playing the way I'm sure it was intended to be. Binary search is cool and all but, if you want to "cheat", right-click > inspect element is far more efficient.