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Think of the people making the games you enjoy and how many of them must enjoy what they do because of the obvious quality in the product they are producing. Try to find that for yourself.

This sounds very naive. I've gone for beer with various people in the gaming industry. From ubisoft QA team leader to indie game programmer to Blizzard Project Manager. All of them were tired of their jobs. For all of them it was "just a job" and sometimes even less. It's these people that I end up going to beer with in normal social contexts. Maybe because the ones who really like their job don't go out. OTOH I know the colleagues in my company who spend too much time on their job and I really wouldn't want to go out with them.




Games programming is probably a bad example because many people follow their passion for gaming into an industry that does not allow many to contribute creatively. If you are hired to make the game engine or tools, few are going to care that you have unique ideas about the actual content of the game. I believe it would be difficult to cope with that in the long term and that people would ultimately "give up" or "get out".

I am interested in the indie game programmers being unhappy. That seems almost paradoxical, unless they were just unsuccessful. I cannot imagine Notch having a stronger passion that making video games.




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