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It benefits from the immersion of being a - not exactly a game, but an interactive experience. Yes, there are some plot points that you have to hit. But just being able to walk around and see the characters and conversations at your own pace is hugely rewarding (kind of like immersive theatre). For me it was a great success, as was Life is Strange - and interestingly for both of those, the most "gamey" parts (the puzzles and quick-time events) were the least satisfying.



Yeah. I fell in love with the game when I was sitting in the prince's car listening to the lovely violin/piano duet. I was so absorbed in the music and the scene and wondering about the characters, that I didn't realize until the concert was almost over that it would have been a great opportunity to be somewhere else since all these characters are here. Which is exactly what I needed to do.

So fun to be snooping and lurking and listening to conversations you're not supposed to overhear, and piecing together the story and relationships.




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