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> story should be turned into a movie.

That's the problem. It wants to be a movie, and so it's a lousy game. If you get off script, you have to "rewind" to a previous point and get back on script, you loser.

Finding a good place between a track ride game (you will do all the quests in order) and a plotless open-world game ("what do I do now?") remains a hard problem. Especially for MMOs based on movie franchises.




It benefits from the immersion of being a - not exactly a game, but an interactive experience. Yes, there are some plot points that you have to hit. But just being able to walk around and see the characters and conversations at your own pace is hugely rewarding (kind of like immersive theatre). For me it was a great success, as was Life is Strange - and interestingly for both of those, the most "gamey" parts (the puzzles and quick-time events) were the least satisfying.


Yeah. I fell in love with the game when I was sitting in the prince's car listening to the lovely violin/piano duet. I was so absorbed in the music and the scene and wondering about the characters, that I didn't realize until the concert was almost over that it would have been a great opportunity to be somewhere else since all these characters are here. Which is exactly what I needed to do.

So fun to be snooping and lurking and listening to conversations you're not supposed to overhear, and piecing together the story and relationships.


It didn't feel so heavy handed to me. Rather the dead-end branches felt more like undesirable consequences: death, failure, circumstances out of hand.

Overall I thought it was a great experience, and certainly worthy of being placed in the adventure category.


Mechner always had that film sense. The rotoscoping used since karateka created a complete new genre, the cinematic platformer and many years later influenced a complete saga, Asssasin’s Creed. Last Express is full of innovative resources as other Mechner's creations, but it didn't reach the correct audience


Thanks for having the balls to say this. It’s a terrible video game but a masterpiece of a story. In fairness, it was far from the only game of its time where not knowing things about the game could cause you to kids large swaths of it.




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