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OP said that there would be less of it, not that it would be nonexistent.

Linux is probably an exception, and not the rule, and it is such an exception that large companies are willing to subsidize it. I've been looking for some good sound editing software, and the only solution I could find that was good at altering tempo without creating weird artifacts was closed-source and proprietary. I've also rarely played any open-source games that were as good as the closed-source ones.

The point is, if someone does something that creates value, they should get compensated somehow. Asking musicians to produce music for nothing more than the sheer joy of it is exploiting them, and impolite, besides. If someone gives you value, you ought to give value back. I don't agree that the RIAA's way of getting back that value is correct, but that doesn't mean that copyright is a bad idea.



Let me offer an argument which I haven't seen, but is probably not novel: people will continue to make music, tell stories and make short films even if there's no likelihood of making much money from it. It's a creative impulse that, happily, has allowed some people in the last few decades to make a living at it -- but that's not the long term history, and it may not continue.

We might not get epic movies... or we might, if CGI continues to dwindle in cost. We probably won't get as much pop/dance music... but we might.

There won't be as many huge star winners, that's all that can really be said to be likely.


I don't think that's really an argument that has anything to do with what I said. If someone does something to benefit you, in this case, writing a song that you enjoy, you should reciprocate somehow, preferably with money. It doesn't matter if they enjoyed doing it or not. I know lots of people who like their jobs, but they would be pretty sad about not getting paid.


Asking musicians to produce music for nothing more than the sheer joy of it is exploiting them, and impolite

Don't fall for their mental trap: questioning copyright doesn't mean that: http://www.guardian.co.uk/music/2009/apr/21/study-finds-pira...

besides. If someone gives you value, you ought to give value back.

And people shouldn't be dicks, doesn't mean we should make it a crime. Morality != Law.


That's cool, but some people in this thread are arguing that you shouldn't have to pay for music at all, beyond a small Kickstarter investment. I disagree with that. And apparently, so do the majority of pirates.


Exception ?

MongoDB, Wordpress (and all other blogging frameworks), MySQL, the list keeps going... they are out there for free because the creators figured out a way for it to be free why still getting paid (service contracts in most cases).. Being free didn't even reduce their quality (it probably enhanced it)...


Apache, Wordpress, nginx, node.js, coffeescript, ruby, rails, python, django, chromium, firefox, webkit, drupal, varnish, memcached, 7zip, postgresql, mongodb, php, clang, wine, dosbox, vlc, virtualbox, truecrypt, calibre, audacity, openoffice, cygwin, flac, ogg, perl, synergy ...


I'm both enjoying and cringing at all of these HNers indicating that Linux is the only major exception they can think of(thus open/free source is obviously a novelty), when many of our livelihoods likely depend on these products.


It just feels like fighting the same battles from 15 years ago. How long will it take? Before people stop trotting out the argument that "you gotta charge for everything! otherwise how does stuff get made eh?" It's old guys. It's been debunked a billion times over.

Open source ain't communism, nor is it doomed to failure. Even if you bind your hands to make it legally impossible for you to control the distribution of your work that doesn't mean that you can't make money off of it or that you must stop working.


Video games alone are a 16 billion dollar per year industry. It employs over 22,000 software developers. (http://www.theesa.com/games-improving-what-matters/economy.a...) Are you seriously suggesting that this industry would produce just as much software if their work wasn't copyrighted, or that listing 35 open-source projects says anything about what would happen to the industry overall?

You're focusing on one very small part of the software industry and ignoring the rest.


It's funny you trot out that example just as so many games are switching to "free to play" models.

I'm focusing on a "very small part of the software industry" which creates the software which runs the vast majority of web servers. Oh, and every android phone too.

All I'm saying is that if you can't accept that there is "another way" of making stuff, even hugely important stuff, then you simply have not been paying attention.

The argument that failing to charge for every single copy of software/music/books/movies must necessarily translate to a diminution of those works has been made time and time again, but there are so many counter examples today that it's patently ridiculous to make it yet again.

Do you have a better argument to make or are you going to stick with this one?

Because honestly I would imagine that reusing the same old tired FUD that companies like MS have tried to use to scare people away from using Linux or Apache back in the mid-90s would have a limited shelf-life.


> All I'm saying is that if you can't accept that there is "another way" of making stuff, even hugely important stuff, then you simply have not been paying attention.

I have done open source development for over 10 years (I was developer #3 on one of the open-source projects you mentioned), have used Linux for about 15 years, and use it every day at my job working at the company that develops the Android code that you mention. That you would question my open source credential is... amusing.

I believe in open source too (and have spent a significant portion of my life developing it). That doesn't mean that I'm naive enough to think that you can take away the licensing-based revenue from the for-pay software industry and continue to get just as much software.


It's not a matter of being open source or not. I think his argument is that you can make money without copyright. Regardless if you open source your software or not. And not only you "can", but it's also the most profitable choice of today. You pointed to the gaming industry, which is an interesting example because our industry is moving toward free to play exactly because copyright haven't been paying off recently. Although I'd argue companies are doing this extremely slow because of their own bureaucracy and incompetence.

So my answer to your question of "do you think they would be making as much money without copyright" is that they would be making much more without copyright.




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