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It actually just causes CoreAnimation fence issues and messy animations as far as I can tell, but you're entirely right. Fixing in my next commit (which also fixes some other brokenness). Even had a note in the TODO about it.

This is the first time I've used MobileSubstrate and Logos, so I'm having a lot of fun :)

update: fixed.

Since you seem to be enjoying the experience, feel free to join #theos on irc.saurik.com, it's all we discuss!

You may only be seeing CoreAnimation fencing issues, but the fact is, you're accessing main-thread-only classes from a background thread, and it has the potential to corrupt data structures which can lead to crashes and other bad behavior.

Glad to see you fixed it though.

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