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bunderbunder 829 days ago | link | parent

And of the major stuff that's heavily parallelized, basically all of what I've seen is written in static languages.

With good reason, too. I submit that when you're writing code like that, it's generally because you're trying to do a CPU-bound operation as fast as you can. Which means that unnecessarily spending cycles on type checks that could have been put by the wayside at compile time is probably not your cup of tea.




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