Looking for high level information. I have some vague concepts but it would be great to read something a little more in depth or at the edges of the field.
The Game AI Game Engine (GAIGE) is a set of instructional programming assignments for the Game Artificial Intelligence course taught at Georgia Tech.
https://github.com/markriedl/gaige
You can start with classic AI, algorithms such as A*, Alpha-Beta Pruning and friends. Understand the heuristics. Make a little algorithm that can play Chess or whatever and see how it works. I'm certain that whatever it is that modern games use, understanding these classics will be a great foundation for you.
particularly the AI101 series https://www.youtube.com/playlist?list=PLokhY9fbx05eeUZCNUbel...
The Total Beginner's Guide to Game AI https://www.gamedev.net/articles/programming/artificial-inte...
The Game AI Game Engine (GAIGE) is a set of instructional programming assignments for the Game Artificial Intelligence course taught at Georgia Tech. https://github.com/markriedl/gaige
Books http://www.aiwisdom.com/ http://gameaibook.org/ http://alumni.media.mit.edu/~jorkin/aibooks.html
Artificial Intelligence and Interactive Digital Entertainment http://aiide.org/