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Or towards hyperinflation when the currency generation out paces any sinks thus driving the price levels to outright stupid levels, with only limiting factor being what players can hold and trade.


Then players simply don’t trade gold. Eventually a new currency appears will facilitate the trades anyway.


This is exactly what happened in Diablo 2. You had a gold limit, and the value for gold was so low that players began using Stone of Jordan rings as currency for other item trades.

https://gaming.stackexchange.com/questions/22688/why-did-sto...




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