I was a teen when Blitz3D came out (to be fair, there's actually a demo sample from the Blitz3D CD with my real name on it!) Seeing all of his work [1][2] in an open-source release is amazing to see. All I have to say is that Mark Sibly has done incredible things for many years now. I'm excited to see how this progresses.
Side note: I didn't have an Amiga growing up (I had an Atari ST), so I missed the original Blitz Basic (known for instance for use in the original Worms game), but just knowing that he's still working on game design software is awesome!
Side note: I didn't have an Amiga growing up (I had an Atari ST), so I missed the original Blitz Basic (known for instance for use in the original Worms game), but just knowing that he's still working on game design software is awesome!
If you read this Mark, Zenith says hey!
[1] https://github.com/blitz-research/
[2] https://github.com/blitz-research/blitz3d