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Of course! But, saying 'unity build' puts emphasis on the fact that you compile all the C files 'in unity', in a single CU. What _I_ wanted to put emphasis on is that you can skip the header files, and that coincidentally means you also have to unity build.

The fact that most unity built projects still use headers made me hesitant to use the term, as that would put emphasis on building a single CU, as opposed to not forward declaring in headers.



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