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What will enter the public domain in 2022 (publicdomainreview.org)
309 points by Amorymeltzer on Dec 2, 2021 | hide | past | favorite | 230 comments



This comes up every year so I ask a question:

If you could fix copyright, how would you do it?

Here is what I would do:

1. All works must be registered in a government registry.

If it's not in there it's not copyrighted. If you want to register a work from before the law passes, you have to prove you own it under the current system. This would solve the orphan works problem -- if no one can prove they own it, it becomes public domain. Basically, ownership should be recorded like actual property with a proper chain of title. It would be published on a public ledger.

2. You must renew your registration every three years. The fee for renewal will be X% of the revenue from the work, where X = years since first registration - 5 (edit: With a minimum fee of $100 to discourage hoarding useless IP). First renewal is at 8 years. Your registration fee would be recorded on the public ledger.

If you want to continue to derive benefit from your work you have to pay for the privilege. After 105 years it will obviously no longer be worth it, but probably long before that. This would be reported like income taxes -- you self report your profits but if the government thinks you're cheating, they can audit you. If you have multiple works in one product (think Marvel movies) then all revenue goes to the oldest work (that way you can't avoid the fee by putting new and old characters together).

If you don't renew, the work goes to the public domain.

How would you fix copyright?


I say go simple on the copyright extension formula. If you treat it as a tax (scaling by revenue or similar), it gets messy, encourages dishonesty, and pretty much forces a new subindustry to spring up. But if you keep it simple, you can achieve much the same result without needing more staff in the tax or copyright offices, or inspiring the existence of copyright lawyers or accountants.

Ten years of free protection, then costing $10 × 1.5 ⁿ ⁻ ¹ for each subsequent year. Year 10 costs $0, year 20 about $380, year 30 about $22,000, year 40 about $1,300,000, year 50 almost $75,000,000—and few fifty-year-old things will be worth $75,000,000 per year and growing to retain copyright to. And I doubt any individual work would be worth the $4.25 billion of year 60 (10 × 1.5⁴⁹, incidentally just 1% short of 2³²), so that’s a rough absolute cap of 60 years.

You could scale the $10 base figure to inflation, or you could just schedule a review every decade or so, or you could even ignore inflation altogether, which would slowly extend average copyright terms (e.g. year N today would cost similar, indexed, to year N+1 20 years ago).

Concerning your registry, I don’t think you want to require a registry for the first ten years, but only for any extensions—and make it that if anyone can prove beyond reasonable doubt that you actually published the thing earlier than the date you claim when you register it, then your work is thrown into the public domain as punishment.


I like your general concept, but my concern with any fixed fee is that it pushes out small publishers in favor of big ones.

A small publisher who is making say $300,000 from their work after 40 years can't afford to register it, but Disney can easily afford the 50 year fee.

Also, the reason for registration right away is because otherwise you can't be sure a work is in the public domain or who to license it from for at least however long the no registration period is. If it's 10 years, then you have to wait at least 10 years to find out if someone has a claim on it.


I don’t see how it would favour people with money, as it should become simple economics: Disney can afford the $1,300,000 at year 40, but if they project that their revenue from the work will be $300,000 in that year, why would they renew the copyright? They would instead allow it to lapse, and probably get somewhat reduced revenue. Cash flow should be the only situation where people with money could be favoured, and copyright renewal loans would become a thing to smooth that out (though I wouldn’t expect them to ever be common).

Registration is a heavy burden that has caused all sorts of pain in the past, and although terms are unreasonable these days I do think that automatic copyright is reasonable. You’re not unsure for ten years, you know for ten years from publication that it’s copyrighted—so you contact whoever wrote it, if you can find them, or you wait and see if not (which would be the case if it was registered anyway, since you can’t predict whether they’re going to renew the thing).

Actually, another argument against requiring registration: it strongly favours big publishers, who know the rules and are used to filling in the paperwork, and makes life harder for individuals, especially in the case of unexpected success (“I didn’t bother registering it because it’s been a waste of time every other time and I didn’t expect it to get popular”). After ten years, you’ll have a fairer idea whether your work is of meaningful commercial value, for which the answer is normally “no”.


I think jedberg's point is that revenue generated is not being factored in.

So Disney, who effectively has a monopoly on certain popular content can copyright it for a long time because they're making so much money off of it, while a small time copyright owner who is making $10k a year will not be able to make money for very long.


I'm not so sure that's a bad thing. Depriving the public of free use should be compensated appropriately. The older it is the more it becomes part of our shared culture.

It makes sense that in some cases large players will be capable of realizing benefits from things at scales that small ones simply can't match. A small player could still presumably sell their copyright to a large one if it appeared lucrative to continue extending it.

It's a matter of balancing freedoms against monopolies in order to maximize innovation. Large players often enjoy intrinsic economic advantages and I don't think that's necessarily a bad thing as long as it doesn't hurt consumers.


>It's a matter of balancing freedoms against monopolies in order to maximize innovation. Large players often enjoy intrinsic economic advantages and I don't think that's necessarily a bad thing as long as it doesn't hurt consumers.

I wonder what other n-order consequences of this might be. The suggested approach will encourage small players to either focus on original content or compete with each other using public domain items. The big companies will buy or even rent out rights when original holders can't support the fee. This will happen around copyright fee increase breakpoints, the change of ownership will become more predictable, more pump and dump situations like with Star Wars happen to popular franchises. Predictable change of ownership will affect share prices, this will be in news all the time. If breakpoints will coincide with calendar years, the companies will try to maximize profits before the fee grows too much, resulting in super-competitive, choke full release schedules like what happens now around Christmas. We'll see weird variations of public domain content, like fan fiction, but on larger scale and more money for creators. Older, public domain content might see more demand thanks to derivative works it enables, and more demand means healthier content preservation efforts (more customers, more money to support the projects) and file sharing scene.


Moreover, Disney will just register its decade of works as a single multipart work, so this regime would encourage further monopolization


If that would be a vulnerability under my proposed scheme, it would already be a vulnerability now. But as it is, it’s already blocked by law surrounding copyright of compilations. Indeed, my scheme in my preferred form takes matters further so that if they tried to do what you suggest they’d be risking getting everything in the “single multipart work” declared public domain as soon as someone complains that some of those substantial “parts” were published long ago.


I generally like this, but think it can be bought for 5 years at a time. Yearly stuff is annoying for everyone. Agree copyright as written is maybe ok for a ten-ish year period. Maybe 5.


Could do roughly what most domain name registries do: you can renew for between one and ten years at a time. So if you wanted to pay for years 11–20 all at once, you’d just cough up your $1,133.30 in one go rather than paying it annually as $10, $15, $22.50, …, $384.43.


I honestly never thought I'd see someone citing the ICANN DNS system as an example of a good thing but in this case I agree, it fits.

It's an interesting point. Yearly is terrible for individuals but if you think about it for a tax such as this large blocks are just paying for the smaller pieces all at once. It probably doesn't make sense to offer discounts since the express purpose is to discourage holding the copyright in the first place.


> If you treat it as a tax (scaling by revenue or similar), it gets messy, encourages dishonesty, and pretty much forces a new subindustry to spring up.

Not if you treat it as a Harberger* tax. If you do that, the small-time writer gets to keep his characters for a pittance, but Disney pays royally for all their princesses.

* https://academic.oup.com/jla/article/9/1/51/3572441


I think the only time a Harberger tax makes sense is for illiquid investments, such as investment real estate. Everywhere else, the forced buying and selling creates more problems than it solves.

In this example of Disney's IP - it takes a lot of time and money to make a movie. A competitor to Disney could wait until they announce a new movie and then forcibly buy up enough rights to make the movie illegal to release. It encourages and creates a framework for sabotage among competitors.

The steady state is that one mega corp emerges victorious. Disney sets up a script that forcibly purchases any "super hero" adjacent IP. No small time creators would ever be allowed to exist, when large corporations are allowed to smother them so easily.

I also strongly disagree that this is the simpler option. Figuring out how to price your property and how often to re-asses would definitely bring about OP's concern of "gets messy, encourages dishonesty, and pretty much forces a new subindustry to spring up."


Pure Harberger taxes aren't a perfect fit for copyright--7 initial years free* is what one fan of the original paper proposed--but I can't see how, compared to existing copyright law, they encourage dishonesty, get messy, or require new industry (a sufficiently large IP company might shift some spending from lawyers to valuation and risk assessment).

> A competitor to Disney could wait until they announce a new movie and then forcibly buy up enough rights to make the movie illegal to release.

In a de novo work like Toy Story, or a fully licensed work like Wreck-It Ralph, Disney owns the rights and knows their value when they announce the upcoming film. The problem only occurs in cases like Lion King, where an existing folk story gets Disneyfied, with no compensation, and often no credit, to the cultural originator of the story.

I'm ok with Disney needing to pay extra money while their competitors pay extra taxes, in cases like this.

* https://ristret.com/s/ftmbkg/harberger_taxation_has_elegant


> but I can't see how, compared to existing copyright law, they encourage dishonesty, get messy, or require new industry.

The comparison was with OP's suggestion of replacing copyright with a simple tax, not with current copyright law. I agree Harberger taxes would be simpler than the existing system, though still not preferable.

> In a de novo work like Toy Story, or a fully licensed work like Wreck-It Ralph, Disney owns the rights and knows their value when they announce the upcoming film.

Sure, but a competitor could steal the rights out from under them in the time between announcing the film and the film hitting theaters.

There's another issue with not-yet-profitable IP. With Harberger taxes you wouldn't be able to protect IP while you're still working to build products around it. This is another way that smaller / new players get screwed with this type of system.

As I said, the forced buying / selling creates way more problems than it solves. All we are trying to do here is determine how high a tax should be. Inventing a scheme where people and companies can steal from each other (for a fee) is always going to have worse second order effects and be more complicated than just coming up with a price formula for the tax.


The “initial duration X free” I mentioned solves all these problems without producing very onerous complications. Even if it didn’t, a small creator could get immediate cash infusions simply by pricing his newly created characters at a large multiple of what he thinks he could make off them—that way, Disney’s buyout is a providential windfall instead of legal thievery.

I think you’re undercounting the benefits and overcounting the side effects of incentive compatible mechanisms!


> The “initial duration X free” I mentioned solves all these problems without producing very onerous complications.

I guess that depends on how you define it. All the marvel characters and stories have existed for decades. The only thing new about the movies are the movies themselves

> a small creator could get immediate cash infusions simply by pricing his newly created characters at a large multiple of what he thinks he could make off them—that way, Disney’s buyout is a providential windfall instead of legal thievery.

Yeah, and run the risk of bankrupting themselves from the tax bill in the process.


> We propose a remedy in the form of a tax on property, based on the value self-assessed by its owner at intervals, along with a requirement that the owner sell the property to any third party willing to pay a price equal to the self-assessed value.

I’m not convinced this would be a good fit for copyright in general, but it sounds very problematic for application to private persons in any field; in this case, your small-time writer would surely either overpay, or undervalue and have their work legally stolen from them by a Disney. Sounds like it’d favour the big entities that can play to the laws of averages.

But more generally, Harberger taxation seems a pretty cool concept, a genuine alternative to the current model of capitalism. I’m glad you mentioned it!


> or you could even ignore inflation altogether, which would slowly extend average copyright terms

Just what we need, a Disney incentivized to cause rampant inflation...

I originally thought of that in jest, but honestly putting money is more stable assets or other currencies and supporting and lobbying for inflationist policies would probably be in their best interest, and they're powerful enough that it probably wouldn't be a good thing.


I tried to avoid your absurd fee idea, but failed. So here goes...

A) which govt gets your fee?

B) does paying 1 govt cover you in all countries? Or just 1? What if different countries set different fee levels?

C) % of revenue? Not profit. Who's revenue? Creator? Manufacturer? Distributor? Portol? All 4? (think author, publisher, bookshop, amazon)

D) $100 per what? Per blog posting? Tweet? Novel? Song? If I write a song I should pay $100 per year to assert I wrote it? Forever? In one country or all of them?

E) assuming you don't think I should pay 200 different countries both annual fees and % of revenue - and assuming you're not happy to peg the price in Malawian kwacha - presumably it'll be cheaper in one country than another - so we should all register in Trinidad and Tobago where they only charge the equivalent of a dime?

I could go on, but let's leave all suggestions of fees out of it...


Fees are mostly to disincentivise keeping works from public domain (which copyright creators agreed was for the public good) which are not really benefiting the creator in any substantial way.

Regarding governments, just like we establish residency for income tax purposes, you could establish residency for copyrighted-work creation. If it's multiple countries you've been in while "creating", the one you spent most time in, or choose-one. If you register an off-shore tax-haven company today to receive your income while you reside (and work) in another country, when found out, you'll be charged with tax evasion. It's not that hard and we've got mechanisms to deal with it already.

All signatory countries to global copyright agreements would uphold the terms regardless of where works are registered.


>> Fees are mostly to disincentivise keeping works from public domain

Your cure is worse than the disease. If I understand this right, works need to register and pay a fee to be copyrighted. So if I take a picture of my smiling family, post it on FaceBook without registering it (and paying a fee) it's automatically public domain?

So it can be used in a brochure by any political party, company, gun advert, whatever, without my consent and without any renumeration? And this is ok so someone can make crappy remixes of Milli Vanilli songs?

>> Regarding governments, just like we establish residency for income tax purposes, you could establish residency for copyrighted-work creation.

Excellent. So you're saying big companies and rich people pay pennies for copyrights in copyright-havens, while poor people get screwed.

>> If you register an off-shore tax-haven company today to receive your income while you reside (and work) in another country, when found out, you'll be charged with tax evasion.

um, that's not how tax havens work - and very much don't work for companies. Tax havens are completely legal for companies, they maximize tax avoidance (which is legal) not tax evasion.


> Your cure is worse than the disease.

It wasn't my proposal. My original response to the GP comment was that I'd avoid registration and only introduce registration/renewal fees after a certain short (compared to existing duration) period, like 10 or 15 years.

> ..my smiling family...

On top of me agreeing that requiring registration when publishing sucks, hopefully privacy laws stop your family photo from ever being misused.

On the topic of tax havens, you are right: my bad for misrepresenting stuff.

I was just trying to point out that you receiving your income somewhere where your government can't see it (either in cash or in a foreign bank account: plenty of 'poor' people evade tax in this way, even service workers in the US) does not change your tax residency. IOW, residency rules are well defined, and they could apply equally to copyright-residency.

But since copyright registration should be, IMO, voluntary and only after an initial grace period where copyright protection is automatically assumed, residency matters only in avoiding registration/renewal "migration".


> So if I take a picture of my smiling family

Btw, let me cover this one again. Copyright for the photo of your family actually belongs to the photographer. But because it has humans in it, author can only use it for whatever purpose those humans agree to. Without explicit permission from the photographer, you might not be able to use it for any purpose either (eg. print it out and put it on the wall).


I don't know where you live, but laws like that don't exist everywhere. And of course the photographer gets copyright. But most family snaps are taken by the family. I'm taking about phone photos here, not studio pics.

Are you really suggesting that all photos posted to Facebook or WhatsApp should be in the public domain?


I am suggesting what? How did you arrive to that conclusion from me saying eg.

> I'd avoid registration and only introduce registration/renewal fees after (a period of 10-15 years)

After that initial period (whatever it is, maybe even longer), do you seriously think you'd be disadvantaged from someone using a non-humans-containing photo from your Facebook?

As for photographer holding the copyright, I am mostly pointing out a legal nuance today that is never enforced. And many of those photos you are in — selfies excluded — you don't have the explicit right to post (but neither does the photographer but not because of copyright).

As for them being taken by family, family members have sued each other for less :)


Regarding "which government" don't we already solve that issue today? The holder of a copyright (or patent) today will often economically benefit the country they reside in. Recognition is mutual because otherwise the system wouldn't work. Sometimes there are disagreements, for example India and certain pharmaceuticals.

I guess the real issue is how such a system would cope with different countries setting different fees. Would this need to be agreed on globally in order to work? Otherwise you could register your copyright in a country with a more favorable fee structure yet enjoy the same global protections.


Patents are very different to copyrights. At the most fundamental level patents are registered and paid for. Copyrights are immediate and automatic.

So the suggestion is to make copyrights like patents, because, that system has proved to work so well?

Another difference is scale. Every photo you take is copyrighted to you. Immediately. For free. You're suggesting that every photo you take should incur a registration fee? Or that every photo everyone takes should be in the public domain?


As someone who makes decent income via royalties from my copyrighted work, I object to this proposal.

Purely from a record keeping perspective, the additional work required for my small business would add a considerable burden. And my accountant would probably have to do the math - thus costing me even more in fees.

Large corporations like Disney and MCI are not the only entities who use copyright to protect property and income. A single creator like myself (been in the photo biz for 32 years now) can make a living in this realm.

Yet I fight to defend my copyright every year from infringement and misuse. It is difficult and exhausting enough without additional burden.

Just in the past few years a new breed of lawyers has been cultivating the business of pursuing infringement. I’ll be honest, my income has been boosted from the frequent settlements from the lawyers that now represent my work. I’m amazed how many deep pocket companies expect to use (my) content for free without much worry. My work is incredibly expensive and difficult to produce. Honestly it feels like sweet justice to make them pay.

Creative Commons exists for those that want more liberal copy sharing. Copyright does not need “fixing” from my perspective.


Copyright is something that is granted by the general public because as a whole everybody benefits from new works. This has been subverted in Europe, in that artists are entitled to have control over their works in ways other people don't. For example, an engineer has no control over an object after it has been sold. Nor do the heirs of an engineer get royalties if an object becomes rare an later gets sold for a lot of money.

Currently, too many works are effectively lost because it is unclear who has the copyright, or the rights are spread over too many people that effective negotiation of a new contract is impossible. There are also plenty of works that people consider part of their culture, where the rights are held privately. Famous cases in Europe are the Atomium in Belgium (https://en.wikipedia.org/wiki/Atomium) or the Little Mermade in Denmark (https://en.wikipedia.org/wiki/The_Little_Mermaid_(statue))

The most simple way to fix the current system to limit copyright terms to 20 years.

There is no need for a copyright system where the heirs of a artist makes more money than the artist themselves.

And as a business, if to can't make a good return on an investment within 20 years, then it is time to do something else.


Copyright is there to incentivise people to create more. If you can sustain yourself from royalties from, say, works you created 20 years ago, copyright has failed us (you included, even if it provides you financial stability, because it's not encouraging you to be your best self and create more great works!).

While you do raise some interesting points about financial aspects of the situation today ("deep pocket companies expect to use... for free"), I think they are rather symptoms of the current system.

Many companies are deep-pocketed _because_ of the copyright system like it is today. But if you were able to more easily reuse work of others to build on, which would benefit civilisation as a whole, wouldn't that bring the costs and difficulty of your work down as well? The benchmark should be how LITTLE protection we can give to creators for them to continue to create!

Sure, you've invested in yourself and your business with the rules as they are, but that should not stop us from thinking of what the rules should be for betterment of human kind.


Copyright needs fixing so that heirs cannot grift off the hard work of those who actually had creative ideas.


I don't think heirs getting money is a significant issue. It's the restrictions on use of said intellectual products and the persecution of those that use said work by our common powers i.e. states/police.

Freeloading heirs get inheritance in many ways, mostly real-estate and companies I think. Society stratified into feudal classes is a big issue, but I don't think we have many examples from authorship (for now).

I don't mind and I think society shouldn't mind other people freeloading or probably even having resources - it's a sign of envy and destructive. It's only when those who have affect those who don't through scarcity or influence that I have issues.


My ideas are quite different from yours. First I would drastically shorten the time, and not link to the life of the author, instead I would have fixed time from first release, with a max of 40 years. The current amount is simply way too long, 40 years is a normal "economically productive" time for a typical person, longer than that is not necessary.

Registration is a good idea, but I would do it different. Everyone gets 20 years automatically for free, with no registration needed. (Small players, for example I write an essay and put it on a website, need to be protected. You don't want to force 12 year old students to deal with registering their works.) After that you can pay to register a work, a fixed fee that goes up each year for the final 20 years.

My issue with your idea is people holding things, and refusing to sell them - for example old software. It's illegal to distribute, but also it's not for sale. So rather than going by revenue (which would be 0 here), have a fixed amount, $100 is not enough.

I also don't like percent of revenue - that's basically taxes, people already pay that, there's little point in doing it via copyright. What's the issue you are trying to solve with percent of revenue, that is not also solved with a fixed amount?


> I also don't like percent of revenue - that's basically taxes, people already pay that, there's little point in doing it via copyright. What's the issue you are trying to solve with percent of revenue, that is not also solved with a fixed amount?

It's supposed to be a tax. You're being taxed on holding something out of the public domain, which in theory is harming the public. Using a percent of revenue makes it more fair -- if it were a fixed fee, there is no fee you can make that Disney won't happily pay to keep everything forever that would be affordable to the small creator.

At the very least, if you don't want to do revenue, make the fee a percent of the total income of the owner. Of course Disney could again avoid that by making small companies to own things.

> Registration is a good idea, but I would do it different. Everyone gets 20 years automatically for free, with no registration needed. (Small players, for example I write an essay and put it on a website, need to be protected. You don't want to force 12 year old students to deal with registering their works.) After that you can pay to register a work, a fixed fee that goes up each year for the final 20 years.

If registration is fee I don't see why there would be a burden on anyone. But sure, you can make it automatic for the first five years or whatever. But that makes it hard to tell if a work is an orphaned work or just not registered yet. If you find a work you like, you'd have to wait in your system 20 years to make sure it wasn't unregistered.

> My issue with your idea is people holding things, and refusing to sell them - for example old software.

How can you set a fee that's high enough to stop Microsoft but not be a burden to a small developer?

> First I would drastically shorten the time, and not link to the life of the author, instead I would have fixed time from first release, with a max of 40 years.

My system is also not linked to the life of the author. We can certainly debate the number of years, but under my system, you'd be giving 1/3 of your total income from your work as a tax after 40 years on top of your regular income taxes.


In order to fix something, you first have to articulate how it is broken. And it seems to me that, from the replies, there are many different ways people perceive the current system.

Some are clearly thinking mostly about software - patent trolls or old games that can no longer be played. Others are concerned with writing, like songs, books or blogs. And for some reason Disney and Microsoft are the ones out to buy everything.

IMO software doesn't need much fixing other than the eradication of software patents (which, um, is not copyright). We don't need central govt registries for software (even before we discuss which govt - I assume they meant the Chinese govt - I mean why not - they have the largest population, don't bow to business pressure, and are good at beurocracy.)

So back to copyright - you made it, you control it, the only question seems to be - for how long? Which leads us to the question of why it should indeed ever expire? Patents have a public good when they expire - but what public good happens when copyrights expire seems less clear to me...


> Which leads us to the question of why it should indeed ever expire?

It's the 21st century, nothing stops us from simply copying works with absolute impunity. The question is why even recognize copyright as legitimate to begin with?

Society is doing creators a favor by pretending their works are artificially scarce. We allow creators to profit from their works. Public domain is actually how things are naturally: after data is created, it can be copied infinitely at negligible costs. We enable the artificial scarcity that allows creators to profit from their works.

There has always been an understanding that eventually the works will return to the public domain. Creators are supposed to make money for a while but eventually the party is supposed to end. We're not here to enable their eternal rent seeking. If they want more money, they gotta make new stuff.

Every time copyright duration is extended, it's a slap in the fact of the public. We have been blatantly robbed of our public domain rights. No one's ever been bold enough to suggest straight up eliminating our rights though. At some point copyright infringement becomes civil disobedience and a moral imperative.


Limited time because it is in the Constitution. But also it allowed others to build on your creation. Sherlock Holmes is a wonderful example. Most of Holmes is in public domain. And recently the has been a rich at of culture created. Movies, television series, additional books. Personally I think the main thing that is broken is the the expiration date. The Constitution says "finite" and while there is a finite limit any limit that is longer than the average lifespan is essentially unlimited. Basically nothing created in your lifetime will be in public domain. And to me that goes against the spirit of "finite"


I agree, the time limit seems arbitrary. And sure there are a handful of works that are famous enough to allow for the creation of new, obviously derivative works.

Not that we are exactly short of original movie and TV content - but now we can have a few more derivative sherlock homes, so yay...

So if finite means a time limit, then isn't any limit arbitrary? Should an author live to see their work exploited in their own lifetime? If we make it say 40 years, how will RMS feel when oracle starts deriving Gnu Hurd code to make a new OS?


The first release of GNU Hurd was in 1990. So Oracle could use that release to build from in 2030. Do you think Stallman's copyright on the 1990 release of GNU Hurd is still giving him the fuel he needs to keep creating?

From https://copyrightalliance.org/education/copyright-law-explai...:

> The primary purpose of copyright is to induce and reward authors, through the provision of property rights, to create new works and to make those works available to the public to enjoy.

I think knowing copyright ends in 40 years would do more to incentivize new work than the current set of rules. If a copyright is held by a corporation, the duration should probably be half of that. Having copyright last beyond a creator's life makes no sense to me at all because nothing new is created by that person.


> So back to copyright - you made it, you control it, the only question seems to be - for how long? Which leads us to the question of why it should indeed ever expire? Patents have a public good when they expire - but what public good happens when copyrights expire seems less clear to me...

A good question indeed! And, fortunately, one history is well-equipped to answer. You might find the history of the Statute of Anne interesting - https://en.wikipedia.org/wiki/Statute_of_Anne In short, perpetual copyright means that publishing is essentially governed by private laws rather than public ones.

Some, particularly Americans, may also find it relevant that non-expiring copyright is quite clearly forbidden by the constitutional clause that enables copyright to exist.


I'm not sure the linked article explains the public good in copyrights expiring - perhaps that the public had access to topical works improving their lives? Would that be true now? Even allowing for the fact that many copyrighted works are currently distributed freely?

Maybe I could phrase the question this way - after how much time should, um, Microsoft be allowed to take a GPL licensed work, and use it in their own closed code? 10 years? 20? 50? Never?


Some would contend that preventing perpetual private censorship improves the lives of the public.

Personally, I would be very impressed with any code still useful for incorporation into current things after 20 years. Certainly worth unshackling the original work from copyright.


Prepare to be impressed!

All the following are still actively using code that I'd more than 20 years old;

Gnu user tools, as used in Gnu Linux. Linux kernel. Pretty much all databases. (sqlite for example is 21 years old). Much of Windows, and Ms office.

Not to mention mountains of my own code, still in production. 20 years is nothing in coding terms.

Most developrs I know are small or single, and have one or two products they've been working on for over 20 years.


Linux 2.4 was pretty good, but even most of my IoT junk runs 2.6 which isn't quite 20 years old.

MySQL 4.0 was a lot better than 3.23 IIRC, and isn't quite 20 years old either.

IMHO, it's not so bad for the old version to become unrestricted; more recent changes can still be restricted. And 20 years of updates are often compelling enough to submit to restrictions.

What number seems right to you though? 95 years for work for hire or death of author + 70 (which is gonna be fun to track down for open source works with many author) seems rather long to me.


the parent posted,

>> I would be very impressed with any code

And I would argue that _lots_ of the code in today's shipping products (which I listed, and others) use lots of code laid down more than 20 years ago.

Sure there's lots more in Linux now, but lots of the code is also basically unchanged from 20 years ago. It's not like GREP gets a complete rewrite every 5 years...

I'm not saying that I'd be up for using a Linux install from 20 years ago, but hey "any code" is a lot more than "complete install".


> public good happens when copyrights expire seems less clear to me

People can build upon the original work to make it better or use parts of it in their own work, instead of making things from scratch (things like music remixes, free translation, restoration of obsolete software etc.)


I hear this argument, but eh. You want to write a song, go write on, you don't need to mix someone else's. And if you do, go pay them something instead of just freeloading.

Translations from one language to another I get, but again, if you want to make money translating books, go talk to the author and give them a share. Or write your own book in chosen language.

Unless you have the source code to obsolete abandoned software you can't build on it anyway. And if you do, and it is abandoned, then who's to stop you building on it now?

And again, what _public good_ comes from any of this? If you want to create, then create, don't remix..


What do you define as a public good? All of these can be done with lower friction when copyright expires. Is that not a public good? Maybe it's a minor public good in your eyes that is outweighed by the benefits to the individual, but it certainly qualifies as something advantageous for the public.

> and it is abandoned, then who's to stop you building on it now?

A copyright troll who just sits on copyrights without doing anything about them. Again maybe you argue that it's their right to do so, which is fine and is argument that perhaps the hit to an individual good is not worth the public good provided, but it's clearly also a public good, however small, to remove that copyright troll.

(Also in the particular case of music there is a very finite cap on the number of copywritable musical phrases, since there are comparatively very few musical phrases that are compatible with Western musical theory and aren't just noise, we're already seeing lawsuits over this. With an infinite copyright system it's very possible that effectively all new music would have to pay royalties within a few decades)

EDIT: To put it another way, freeloading is basically just another way of saying "public good" (a library is allowing patrons to freeload off publishers, a public park is freeloading off property, etc.). It's just one that implicitly prioritizes individual good as well (which is totally fine, the two are often in tension and must be balanced against each other).


First time I've heard of copyright trolls, so it's worth unpacking that..

If you knowingly reuse a work, then I'd argue they are not a troll, they are a copyright holder, so go figure out a license fee.

What about unknowingly using something they claim? That's more subtle, and I buy the argument there. Copyright expiry would help to avoid nonsense claims. But maybe sane courts can adjudicate that - then again Sane Courts (laughing).

But aiming overall copyright expiry to limit nonsense claims, would also prejudice real works that need real protection. So do we lose more than we gain?

So assuming expiring is good - lifetime of author plus a bit?


> You want to write a song, go write on, you don't need to mix someone else's.

Why I don't generally like bringing up fiction as proof of my words, Melancholy Elephants story has a very clear and explicit answer why this is a bad idea: http://www.spiderrobinson.com/melancholyelephants.html

On top of the examples already in the story: Disney's empire is built directly on the back of directly using public domain works or remixing existing works. And yet, you want to prevent anyone from doing just that.


10 years from the date of publication, possible extensions while derivate works like sequels are still being produced up until the death of the author. No inheritance. For corporation-owned copyright, same principle, but with an upper bound of 50 years.

After expiry, the authors should retain a right to call a derivative work original/canonical, but enjoy no other protections - so I can make my own James Bond movies, but they won't have the "canonical" stamp. This right would last a long, but finite amout of time (max 150 years) and would be inherited (to somewhat equalise individuals to corporations, since nobody lives that long).


Remove copy right. Everyone must be allowed to copy. If you’re selling devices, you must provide schematics and software sources to users.


That's a beautiful utopia, but sadly I don't think it would fly in today's world. Also, short copyrights serve a useful purpose of encouraging invention. It's the length of time that's the problem, not that it exists.


Copyrights don't serve much of a purpose for inventions. Patents on the other hand...


Actually they prevent a competitor blatantly ripping off entire chunks of your work verbatim. This encourages spending time on R&D that you otherwise wouldn't be able to justify because "our competitor will just copy-paste it".

You don't need anything remotely like life of the author plus an additional half of a lifetime to realize that protection though.


Kim not sure what schematics have to do with copyright. But removing copyrights will essentially end the era of professional artists. It won't be impossible, but it will be difficult to be an author it musician for a living. The era of multi million dollar budget movies will end.


You're right. All that pesky GPL code should just be public domain right? I'm sure RMS would dig that.


So Spotify should just keep 100% of revenue for themselves instead of paying royalties?


Why would Spotify have revenue? Surely we would all download our music at the tiny marginal cost of the required internet bandwidth.


I guess all the artists will love freely distributing their music as charity.


> How would you fix copyright?

Mandate something about source code for software. For eg. Source code escrow with Software Heritage or your software isn't protected by copyright. The source code is automatically released under GNU AGPLv3 after 10 years or immediately if you stop developing it and escrowing new versions of it. After 20 years it becomes public domain.

https://www.softwareheritage.org/


Measuring revenue sounds like a total pain in the ass, and sounds ripe for "hollywood accounting", and like a pointless jobs program for lawyers and accountants. How do you measure the revenue gained from the copyright on iOS? The total value of the devices it is sold on? Some arbitrary percentage? What about the copyright on a piece of artwork selling tickets to a gallery? Or for that matter a movie, with movie tickets, and merchandise? Or a song performed live as part of a concert?

I'd suggest a different system, you have to name a "public domain bounty" for the work, and pay X% of that per year (+$100). At any time anyone can pay that bounty and the work reverts to the public domain (so that they, and everyone else, can use it). You can, of course, adjust the bounty as it becomes more or less valuable for you to keep the work private.

The government keeps all the money (to avoid perverse incentives to raise bounties if you expect someone to pay it).

---

Edit: But I'm much less ambitious than you, if you asked me how to fix copyright from scratch, my answer would be "reduce the term to 10 years, and require registration". It's not perfect, but it's simple.


When I first thought about this, I also landed on the public bounty method. The problem with that is it lets monied interests own everything. If you, a small creator, make something cool, there is no bounty you can set that Disney can't afford, and once they make it public, they can certainly exploit it better than you can.

As for revenue accounting, it's actually pretty easy (for some definition of easy). If someone else used your IP and you had to sue them, how much would you sue for? Use the same method to calculate your own income. Yeah, it's definitely a jobs program for accountants and lawyers, but overall it provides a strong public benefit.


This might be fine for welthy Americans, but what about those who aren't? You're allowing hobby authors and musicians to be exploited. Also what about international works? Particularly those from poorer countries? 100USD is going to be unobtainable for people from some African nations or Indian states.

The one benefit of copyright being free and automatic is that it benefits everyone equally.


> How would you fix copyright?

By abolishing it. Which I don't think is that radical of an idea.

Would we come up with copyright today if we didn't have it already? I don't think so.

The system as a whole makes no sense as something that the government need to be involved in when it comes to enforcement and the "promotion of the arts"

If we're talking about wholesale reform the burden of proof is one those arguing for that continued trade-off being worthwhile.

Today everything from graffiti and the SMS messages you're sending to your mom, to a major Hollywood movie is protected under the same system.

You could always right point out exceptions like Banksy for graffiti, but does that mean it's worthwhile for society as a whole to apply these blanket protections just in case someone comes up with a a worthwhile work they'd like to commercialize?

The small bits of copyright that are worthwhile in practice could be salved under some system that worked much more like Trademarks or patents.

I.e. you can't set up your own news site that copied articles from the NYT on a daily basis and charged for them, or the same with movies, but it would be on the narrow basis of directly interfering in someone else's (business) operations in a way that shows real demonstrated day-to-day harm. Or, you could pay an exorbitant fee (like a patent) to buy protection for a specific work when used in a specific way, which throw a bone to "big copyright", such as Disney.

But to quote even an entire article in a book you're writing on the subject, or include a 20 minute clip from a Disney movie in a review you're preparing? The "copyright holder" shouldn't be able to do anything about that.

Copyright was implemented at a time when the government and the people had an interest in things like the newspaper being as pervasive as indoor plumbing, or the water supply.

It should probably be phased out in the say way many publicly run postal systems have (which you can argue is a bad thing, but it's absurd to claim that they're as relatively important to society as they were 100 years ago).


I like the idea behind IP of protecting small companies from larger companies that just copy them and then have the budget to just out market the smaller company into bankruptcy. Large companies don't need this protection as they have the marketing budget to compete with smaller or other large companies.

The issue I see is that intellectual property is too complicated and expensive for small companies to use that only large companies actually use it and they use it to abuse smaller companies.

I think the best REAL solution for small companies is to just get rid of intellectual property all together. IP didn't stop facebook from just copying snapchat or countless others, Microsoft, Google and Apple are all the same doing it too.

Remove IP laws an smaller companies will be able to look at cool stuff Larger companies do and innovate on it. China isn't ham strung by IP like this if we in the west want to keep up with China, we need to be able to continuously improve on our innovations and IP prevents this.


I believe registration would be an unnecessary burden for smaller publishers (eg. I write something, I want some protection for it).

I like your idea of "renewal", and it might make sense to equate the patent term with copyright term: 15 years (maybe 10 years?) after publication (there's a bunch of edge-cases already covered by copyright law since "publication" can be way off from "creation", but one would certainly have to tread carefully).

After those initial 10-15 years expire, unless you register and renew, work moves into public domain. There should be financial incentive to not renew (iow, it should be expensive and perhaps proportional to the term and revenue from works), and I can't see why should anyone benefit from copy-protection past their lifetime. Perhaps even a shorter cap.


Year 8: 8-5 = 3, so 3% of revenue (from that year or from the previous 3 or 8 years?)

Year 11: 11-5 = 6, so 6% of revenue (from that year or from the previous 3 years?)

14 : 9% of revenue

...

103 : 98% of revenue

106 : 101% of revenue

If minimum revenue is $100, you wouldn't pay that much until year 103. But would it remain at $100 at year 106 onwards?

Edited: fixed math to subtract 5 years instead of 3.


Year 8: 8-5 = 3, so 3% of revenue (from that year or from the previous 3 or 8 years?)

3% of the last three years of revenue (first 5 years you keep everything)

Year 11: 11-5 = 6, so 6% of revenue (from that year or from the previous 3 years?)

Previous 3 years.

14 : 9% of revenue ... 103 : 100% of revenue

Check your math. :). Year 103 would be 103-5=98%

106 : 103% of revenue

Same math issue.

> If minimum revenue is $100, you wouldn't pay that much until year 103. But would it remain at $100 at year 106 onwards?

Minimum fee is $100. Every 3 years you pay at least $100 to keep the copyright.


Looks like I got the 3 and 5 years mixed up and started subtracting 3. I fixed the original post.


Copyright was a reasonable bargain when printing a book involved a large up-front investment of typesetting it and then printing all the copies that would ever be printed from that setup. It didn't affect most people, just printers. And it enabled authors to make a living from writing.

It became fairly dubious in the age of photocopiers, but fortunately was little enforced, except in the USSR. A photocopier was useless without typeset or handwritten text to copy, and the copies degraded every generation, so publishing houses were still needed.

Now every computer is a book-copying machine more powerful than the entire publishing industry a few decades ago: it can transmit a gigabit per second, and for a one-megabyte book, that's 125 copies a second, 10 million copies a day, 3 billion copies a year, so copyright is a constant danger to everyone. Fanfic sites are full of people sharing stories they wrote with no expectation of making money. The age of the rich celebrity authors like Isaac Asimov or Ernest Hemingway ended decades ago, not due to xeroxes but due to TV. The best software is free software, as copyright makes proprietary software untrustworthy, creating incentives to stuff it with malware. And, even if Elsevier were paying researchers instead of vice versa, the idea that copyright on research papers could fund research is as ludicrous as the idea that people would stop singing songs and telling stories without monopoly profits.

Apps, videos, and websites constantly disappear due to (often groundless) accusations of copyright violations. Police evade accountability by playing copyrighted music, rendering any recordings of their abuses copyright violations. A mutual friend of ours committed suicide after being prosecuted for copyright violations that might have been fair use; we'll never know.

So, I would set the copyright term at zero years. Legal monopolies on preserving and sharing knowledge are not only useless in today's world, they are harmful, a monstrous menace to the integrity of the historical record and to private communication.

(Originally posted, slightly modified, at <https://news.ycombinator.com/item?id=29384318>.)


To get copyright on a digital work you must submit+register a copy. Once the copyright expires, Library of Congress hosts it as a torrent. Max copyright term 20 years, and/or fee increasing exponentially to renew each year.


I would fix it by removing it. I haven't once seen copyright being used to protect "the little man" (not saying it never happens, but I'm a bit sinical when it comes to big corps) Why not abolish the idea of copyright and let stories / characters / etc. take their course. At first this will probably cause chaos as people scramble to churn out a metric ton of material that was once locked under copyright but hopefully in the long run this will lead to an increase in overall quality of material as people start to be more critical of the things they consume.


I think the key concept is that a hit song/film/book owes as much of its success to its audience as to its creator. Returning super succesful properties to the public domain faster reflects this.

A similar argument could be made for open source software, you don't want anyone to have full control over any key element of the software ecosystem, because at a certain point theyre just milking the venefits delicered by the wider ecosystem.

Corporations may be the same.


Wouldn’t it be easier to use a simpler mathematical formula? First renewal is fee^2. Second is fee^3, etc. Balance the fee and the term, but eventually you’ll hit a point where the renewal fee is a trillion dollars. If Disney wants to pay off the national debt to keep copyright on “Steamboat Willy” I’m not going to complain.

That avoids the income reporting aspect and allows people to make straightforward time-based predictions on when something enters the public domain.


I worry that any fixed fee pushes out small publishers in favor of large ones. Disney can afford any fee you put that a lot of small publishers can't.


> First renewal is fee^2. Second is fee^3, etc

What's a cubic dollar?


If you went this route, I’d push it out farther and make the cut steeper. Maybe after 20 years you start doing X%, where X is (Years - 20)*2.

I really don’t want to make it harder for people to survive on their creative output for their whole careers. But that’s the focus: providing for a family, maybe even fabulously, but for one generation only.


I don't see why someone should get to live a lifetime on their creative output. My goal is to make it harder to do that. There is no reason someone should be able to make one hit song and then never work again.


> There is no reason someone should be able to make one hit song and then never work again.

It makes people want to do it, hence providing the incentive for more creation. Frankly, if someone writes a good song then I'm happy they'll do well off it, we need more good songs and that song will last a lifetime for the listeners too.


> It makes people want to do it,

This is red herring. I doubt you could find a single musician who would tell you that they wouldn't be creating if they don't get a lifetime to exploit the work. Further, you can see proof of this through history. Copyright used to be much shorter and people still created.

Most people who create, especially people who make good music, do it because they love it, not because they will get to exploit it.


Art must be distributed to be appreciated. There will be demand for it: customers, each furiously waving their cash offer.

Someone is going to render that art for consumption in exchange for that cash. My conviction is the artist should have right of first refusal to grow rich with that cash. I confess this conviction is a moral conviction, driven by a sense of fairness, not efficiency. “The suckers compulsively produce it for free,” doesn’t find much purchase with me.


> Most people who create, especially people who make good music, do it because they love it, not because they will get to exploit it.

Do you think they write more or less because they make money from it?

If I shared one song and made money then would the chances of me sharing another increase?


Why not? If the song is that good. Our put it another way, of person A makes an awesome song, why should person B make a bunch of money off of it 50 years later?


> It would be published on a public ledger.

Waiting on the first mention of a possible usage for the blockchain in 3… 2… 1…


If you separate blockchain technology from the idea of distributed systems, it would be a great technology for the problem. The government would be the only user who could write to the blockchain, but you'd get a beautiful record of ownership!


Maybe for big IPs, but fees for tiny ones doesn't make sense. If I make a drawing, or a song, or Youtube video, I don't want others to be able to copy and profit off of them, and I also don't want to pay $33/yr for every single thing I create.


5 years duration. More than enough time to make a fortune. No extensions ever.


Excellent. I'm off to use all GPL software older than 5 years in my proprietary code. I'm sure RMS wont mind. He's made his fortune. That's what you meant right?


No problem with that. Copyright shouldn't even exist anymore to be honest. Copyleft is just an attempt to make the most of a bad system and has no reason to exist in a world without copyright. Stallman would not want it abolished it, of course: all free software depends on copyright.

You want to copy GPL software? Sure. We'll copy yours too. That's the way things should be.


5 years flat, no extensions.

Why should the government prop up your failure to market something?


How would this work for copyleft property? Once the work enters public domain, doesn't matter what the developers do, any company can incorporate their work and charge for it.


>Minimum fee of $100

This comment is a Disney psyop, pay no mind fellow readers


How do you handle things without revenue?


Revenue can be used to determine the cap on the actual damages that may be awarded in a successful copyright infringement suit.

Moreover, copyright suits should only allow actual damages + cease and desist (copying).

Thus, if the work has no proven revenue, and the copyright holder sues someone for infringement, the only remedy they will obtain from the court is an order instructing the defendant to stop the copying.

Copyright lawsuits where no actual damages can be awarded wouldn't even go before a judge necessarily. There could be a hearing and some summary decision handed down: you assert the copyright, and the defendant is served the prohibition order. If fees were awarded to the plaintiff, they would be limited to absolutely minimal amounts related to the filing of affidavits and whatnot (documented by receipts from the court registry); the system would not allow some copyright troll to act in collusion with lawyers in order to rack up legal fees to extract from defendants.


From what I understand of OPs rules, it could remain under copyright indefinitely (you don't care if the fee is 100% of your revenue if your revenue is 0).


Yeah that was a flaw in the system. I updated the rules to have a minimum fee.


Good point. Minimum fee of $100?


That seems really low. The point of copyright is to incentivize people to create more art, so We The People can experience more art. If you're not going to sell your art, why are we enforcing your rights at all? I'm not saying you don't have a legitimate reason to share your art with all except one person you hate, or to keep it locked where no one can see it, but I am saying that there's no need for Us The People to use our government apparatus to help you with that.


I'd abolish intellectual property as a category. Yeah, there's no chance this will happen short of a communist revolution or something, but you didn't ask specify whether the fix would be practical.

Yes, this would abandon patents and strengthen trade secrets, but with no IP laws trade secrets would eventually either be leaked (because you can't keep secrets indefinitely) or reverse engineered.

Workers already have to sign contracts granting their employers all the rights to their output. Without IP laws they could just walk off and build on their developments if they wanted to.

The renewed interest in trade secrets would also drive some innovation in how businesses can cooperate without spilling their beans because simply licensing their IP would no longer be an option. Without trademark protections a lot of the more blatant trademark infringements would probably just be treated as fraud (e.g. impersonating a well-known brand).

IP laws reward ownership, not innovation. Inventors seldom get to keep their inventions unless they're wealthy enough (read: own enough capital) to begin with. The prolific fan fic communities and countless amateur musicians (both garage bands and online "creators") demonstrate that creative expression does not depend on compensation as they're already barely making any money off their labors of love.

You'd of course probably want some public grants but most foundational research is already publicly funded because private companies are too risk averse to fully fund research with no immediate path to monetization. I think systems like Patreon could also become more important, maybe even to the point that they could be supported as public infrastructure the same way banks are (in some countries anyway). You could still justify protecting your likeness via privacy laws, but there will always be fans who want to know the band merchandise they buy actually is licensed by the band they love, not just churned out by some third party (on the other hand, consider etsy and its creators' rampant "derivative works" of major well-known franchises).


Or for a less radical approach:

Limit copyright for creative works to the author's lifetime. Dad wrote the next Lord of the Rings on his deathbed? Too bad, you better hope he sorted out a good publishing deal that'll survive him. Abolish copyright for software. Sorry, your ecommerce website isn't Hamlet.

Cap patents to a fixed number of years, say 10, and ban software patents. Also require that a patent filing actually provides enough information to be able to reproduce the work given all other publicly available information. Want to patent your AI that requires a secret training data set? Tough. Want to patent your crazy new dating algorithm? Better provide an example implementation in the public domain.


> you better hope he sorted out a good publishing deal that'll survive him

Presumably this wouldn't help if the copyright didn't survive him, as anybody else would also be able to publish the work.


That's why I said "good publishing deal". Yeah, anyone can re-publish the work but the publisher you signed the deal with can't and it's in their interest to maximize sales.


This would destroy the largest community driven around art: furries. It would also, in the process, destroy independent publishing in general, for hire artists, small businesses, and only really end up entrenching more the establishment by introducing more thing that must be maintained.

Your fee structure turns my $20 shitpost profile pic commission into a several hundred dollar affair. It also provides zero of the protections that currently used de facto copyright gives.

Let me give you a simple example of how your system fucks over a small independent artist, such as your typical Etsy sticker seller:

Let's say I'm an artist who makes profit off selling stickers on Etsy, but not really enough to give up my day job. I sell stickers for $5 each at a $1.50/ea profit for shy of $150/yr in profits across 20 or so designs. Under the current system, I should register my designs under copyright system, but I'm granted de facto copyright under the law for most cases where someone copies my design whole cloth and making a profit from it. If I register my designs, I gain several additional, useful protections, all for the low low price of $0. I now have to do nothing in order to retain those.

Better: I don't have to reveal my identity, a feature that may be useful in situations where the kinds of products I hock are considered in some way unacceptable (porn, or content the producer would prefer under a pen name).

Under your suggested system, that small Etsy seller I describe now has their name and details in a public ledger (not great for sex workers, photographers who may be the target of hostile nations, contrarian writers, etc.) Then, the renewal fees become a bear. After eight years of meager profits paying for their beer tabs, the 20 designs that the Etsy seller hocks will put them on the hook for at least $2,000, likely even more.

What you've described is a basic regressive tax. I've even gotten a fantastic little way around your system:

All my IP is legally owned by a shell company, owned by me, who licenses my company, also owned by me, for $25/yr, the ability to use that copyrighted work. I take all the profits from that and assign all related copyright of such profits to the shell company. Now the shell company literally exists with no other assets than its licensing revenue and and IP, which can be written off as a loss in the long run.

The shell company runs at a net loss over time and I pocket 100% of the profits.

This is actually done today already and is why you have copyright holdings companies that exist entirely to be bureaucracy management for the system, and are the ones you see suing the shit out of teenagers pirating a copy of Aladdin so their cousins have something to watch while Uncle Joe beats his wife.

How would I fix copyright?

1. Ban logo copyright. Most logos are already simple enough to be considered public domain but actually drop the entire logo purpose. Conversely, allow them to be trademarked and service marked.

2. Place heavy fines and revocation of privilege on false copyright infringement claims. One of the worst parts of our copyright system as it stands is the DMCA. While useful at its core, a lack of actual repercussions for its improper usage and SLAPP-like usage to harm the public good.

DMCA strikes are used to take down material which is not actually the copyright of the filer in more cases than not. For instance, DMCA strikes take down content related to making perfectly legitimate backups of movies and other home media, commentary on that material, and otherwise perfectly legal content that is not under the copyright of the DMCA claimsnt but the claimant would rather not people know about.

Currently, the only zing on the DMCA is "under perjury of law" that the claim is accurate. This is the legal equivalent of a pinky promise and a wink. It looks scary but it's absolutely the case that the DMCA gets abused as a SLAPP mechanism. When does your ability to file a DMCA complaint get revoked? Never.

Read through Chilling Effects' DMCA logs. They're fascinating. Also go read TorrentFreak on occasion for their commentary on DMCA takedowns, such as this gem where someone asked Google to take down... Localhost: https://torrentfreak.com/anti-piracy-firm-asks-google-to-blo...

3. Designate what is a long term and what isn't in copyright land.

I have an idea that I've kicked around for over a decade now about how to handle effectively abandoned properties and IP. It revolves around Gabe Newell's commentary on piracy: piracy is a response to a lack of availability in the digital age. There will come a point after which it is impossible to purchase a legitimate, perpetual license to something such as a book, movie, etc. At that point, all legitimate copies are on the second hand market. No revenue can be reasonably expected from that thing by the original seller. How can the original seller claim damages if they no longer offer a legitimate way to acquire the item?

Once this point occurs, once no legitimate mechanism for getting a copy of something exists, especially for durable goods (such as books, but not for things like stickers), when does it become abandoned? My take is 10 years. Once a purely digital copyright work is impossible to get legitimate for 10 years, it becomes abandoned: nonprofit duplication is legal, but for-profit duplication is not. After being abandoned for 30 years, the work is released to the public domain.

There's some exceptions: art has a weird place in the digital world. A fine line is drawn over what is archival and what isn't.

4. Destroy estate ownership of copyright extension. No more "the author died 50 years ago but the estate has the copyright into the next century" shit. Author died? 10 years for anything not abandoned.

5. Establishment of cultural copyright ownership/destruction of copyright on cultural heritage. Allow the LoC and other organizations to induct copyright works into a historic register of cultural touchstones. These items are considered long lived multigenerational items which should be placed into the public domain outside their usual timeline. Works over 25-30 years at minimum.

6. Fair use for incidental but otherwise prominent use of a copyright work during performance and its subsequent recording and replay.

This is 100% targeted at music and other content in twitch streams, YouTube vlog channels, and more.

Passing by a stall playing top40, having music in the background during an artist's stream should not affect their ability to continue. Broadening fair use is Essential.


so first off regarding your plan - there used to a be a funny checklist going around, why your plan to fix email won't work, (but I can't find that on the internet anymore because we all know search doesn't work) so I can't make a very precise parody of it but:

Why your plan to fix copyright won't work:

1. It does not take into account the different understandings of the purpose of copyright in other countries than the U.S.

2. It makes things more difficult for the creators of copyrightable works, and makes it easier for unscrupulous individuals to take advantage of creators of copyrightable works.

3. It makes things more difficult for small companies, meaning that bigger companies will be able to take advantage and increase their power.

On the first point, the understanding of the purpose of copyright in the U.S is that it is promote the common good, in the EU the understanding is that it is to protect the rights of people who have created something and have a moral right to ownership of the thing they have created - based on the Berne convention https://www.wipo.int/treaties/en/ip/berne/summary_berne.html of which by the way the U.S is a signatory.

At any rate your fee setting and registration rules perfectly aligns with the purpose of increasing the common good, but does not align very well with the moral right to ownership of ones work. Now before when the U.S increased the copyright term limits obviously countries that believed in the Berne convention were willing to sign on to that because increasing the term limits can theoretically be helping the creator of a work (although in practice probably not) but all this other stuff not helping will mean if your rules were enacted in the U.S the international structure of copyright would have to fall apart.

On the second point, why is it difficult for creators of copyrightable works? Well, unfortunately not everyone is good at everything and it has been noted in the past that many artists, musicians, writers are not especially good at organizational skills and as such are often liable to get taken advantage of by unscrupulous people who are good at these things. Do I have to provide links to examples of this happening, or to the assertion that people in the creative professions are often lacking on the organizational front or can this be taken as a given? As such putting another thing they have to manage and they will have to keep managing for as long as they want to derive any profit from their labor on their plate is going to increase the chance of their being taken advantage of. Someone will now undoubtedly say but they will just hire someone to do it for them, which will be forestalled hereby by noting you have to be doing relatively well from your labor to afford to hire people to take care of these kinds of things for you (and this of course will keep some people from doing well enough to hire the persons needed to help them), and even if you are you can get ripped off by the people who are supposed to be helping you organize things.

On the third point, smaller companies will have trouble doing this has already been handled in the comments.

> If you have multiple works in one product (think Marvel movies) then all revenue goes to the oldest work (that way you can't avoid the fee by putting new and old characters together).

so a work is no longer a book or a movie, but a character?


now as far as how I would improve copyright, part of one of the problems copyright faces is that in countries outside the U.S fair use is either a non-existent concept or it is much diluted. I think it would be nice to import the American concept of fair use to these other countries but it would be a hard go running into that Berne convention moral rights thing I noted earlier. But maybe doable.

For creators, some sort of unified treaty about copyright reversion. This would probably go over good in Berne convention aligned countries because follows moral rights philosophy.

One of the main problems with copyright is actually the DMCA, so fix the DMCA to not make it so easy for people to squash things.

finally people have a problem with the term limits of copyright. This is a hard thing to fix, basically I would think the copyright of works is a little bit of too long now - I would say 60 years or the life of the creator whichever is longer. For companies obviously has to be 60 years then. So someone writes a book at 20 and lives to be 85 they have 65 years, someone writes a book at 65 and dies at 67, the book remains in copyright 58 more years after death and their kids get taken care of if that book happens to be the best selling children's book of all time or something like that.

Characters created in one work etc. are copyrighted from the time of their first creation.

for creators as well, lighten or get rid of registration requirement in the U.S (which is required in order to sue for infringement and needs to be timely in order to get statutory damages) or course no European court has this, because Berne convention, so I think it would be nice to align things.


Might be faster to link to the Wikipedia page [0]. As an American some names that stick out to me are Sinclair Lewis and Ludwig Wittgenstein.

[0]: https://en.wikipedia.org/wiki/2022_in_public_domain


And Jim Morrison, though moot because The Band Formerly Known As The Doors still sells their music and I'm certain has kept the copyright hot.


For those of us who are helplessly impatient, run this in console:

    document.querySelectorAll(".countdown-calendar__door").forEach(e => e.classList.add("will-open"))


Here's all of the titles:

Arnold Schoenberg

W. B. Yeats’ Estrangement

Vladimir Nabokov’s Mary

Sinclair Lewis

A. A. Milne’s Winnie-the-Pooh

Faust directed by F. W. Murnau

Agatha Christie’s The Murder of Roger Ackroyd

D. H. Lawrence’s The Plumed Serpent

Igor Stravinsky

Don Juan directed by Alan Crosland

Louis Armstrong

Battling Butler directed by Buster Keaton

Diane Arbus

Oscar Micheaux

William Faulkner’s Soldiers’ Pay

Dorothy Parker’s Enough Rope

Zora Neale Hurston’s Color Struck

Jim Morrison

Arthur Conan Doyle’s The Land of Mist

Stevie Smith

Ivor Novello

Miyamoto Yuriko

T. E. Lawrence’s Seven Pillars of Wisdom

Sound recordings published prior to 1923

The Scarlet Letter directed by Victor Sjöström

Franz Kafka’s The Castle

Ludwig Wittgenstein

Vita Sackville-West’s The Land

André Gide

Bertolt Brecht’s Man Equals Man

Ernest Hemingway’s The Sun Also Rises

$$('.door-interior span.title').map(x=>x.textContent).join("\n")


Oh great! I have been looking forward to $$('.door-interior span.title').map(x=>x.textContent).join("\n")


The only title on the list I recognize, such a timeless classic.


The movie was okay but I never pictured $$ as looking like Chris Pratt


The casting of () seemed consciously inclusive, in a good way


Was it written by Little Bobby Tables?


Then this to show all of the titles

    document.querySelectorAll(".door-front").forEach(e=>e.remove())


I love this, and wish there were a community browser that auto-offers the most popular JS hacks to fix UX. Similar this can be done for JS paywalls and to get rid of annoying newsletter and GDPR boxes without agreeing to them.


That's the problem ViolentMonkey and sites like https://greasyfork.org/ are trying to fix but as with many "community contributions" the quality is all over the place


I mainly use ViolentMonkey for my own scripts


it's super underrated I think, I customize sites quite regularly now to fix things that annoy me! Either to remove things, or to modify content so it takes advantage of a big monitor


> or to modify content so it takes advantage of a big monitor

here's looking at you, GitHub diff div

    document.querySelector(".application-main .container-xl").style.maxWidth="100%"
/me shakes his fist


As do I. I've never published anything on any community userscript website mostly because I am scratching my own itch(es) and find it suspicious that anyone else would have the same itch and yet want it solved in exactly the same way


There's a lot of people out there. Some might want things to behavior a certain way, but then come across your way and decide it's better, or at least, good enough. Sharing is caring


Is THAT what's going on? What an awful, miserable, hostile website.

Please stop trying to do silly Javascript tricks and just give me text and pictures.


Won't somebody please think of the engagement


publicdomainreview.org is a good site. It has obviously been a labor of love for many years and I've never known them to do shitty engagement tricks.


This is easily the worst UX of the year for me. Designed by an absolute alien. Do they really think I'm going to come to this site every day to see a GIS thumbnail instead of just doing a google search to find the entire, unopinionated list?


relax it`s just an advent calendar


I don't mind a real advent calendar, but there's something wholly offensive to my soul about this designer spending so much time on code that only exists to needlessly strip away my freedom to overindulge... on information... that I can just Google.

It's passive aggressive. User enragement.

My wife does this idiosyncratic thing where she lays claim to half of a bag of snacks that has no intent to ever consume. And I know it's nonsense, but I'm forced to bend to her will and watch the second law of thermodynamics unfold at an excruciating rate. Walk through the kitchen, past the pantry, as entropy claims Schrodinger's half pack of Fig Newtons yet again.

This is the website equivalent of that.


Sad reductionist stripping away creativity to leave nothing but a hollow husk of bare information, as if all information must be presented in utilitarian brutalism exclusively. You're view is about as sad as your own attempts at passive aggression.


The 1950 United States census will also be released by the National Archives in April 2022. There will be much rejoicing among genealogy nerds.


Unfortunately the situation is bit complex for Ludwig Wittgenstein (who died in 1951 and whose works should enter the public domain in countries with death + 70 years copyright).

Wittgenstein only published the Tractatus during his lifetime (which will enter the public domain), but all of his later works were compiled and published posthumously (as the "Nachlass") by his literary executors, most importantly the Philosophical Investigations. At the moment, Trinity College Cambridge hold the copyright to most of the Nachlass and they have more or less publicly said that they do not consider the Nachlass to go out of copyright in 2022, as there seems to be an obscure exception in British copyright for posthumously published manuscripts that would extend the copyright duration to 2039 [0].

Of course British copyright law does not directly apply to the rest of the world, but I sadly do not expect to see many public domain editions from academics in the coming years, since most of them want to stay on good terms with Trinity College. Others would perhaps like to publish an edition, but are unsure about the copyright situation.

Are there any non-profit organisations that provide legal clarification in these rather complicated situations for individuals that want to publish new editions of these works? IANAL, so I would be reluctant to sink too much time into such a project if there is the chance that I might be sued into oblivion by Cambridge.

[0]: https://www.youtube.com/watch?v=9razevgY6TA&t=1621s


Oh, cool. A list of things that doesn't allow me to see the full list. GREAT and useless. The advent calendar thing is interesting, and I can see a parallel with waiting for this to waiting for the public domain. But it's just useless and makes me just go to google/wikipedia to get the actual list


Well, that's a super annoying design. Listicles are popular for a reason.


Plus there is a newsletter subscription popup box with no close button, but you have to somehow figure out that you need to click in the grey area outside to close.


There is a close button in the far upper right. Also, clicking outside of the box dismissed the popup. I did not test pressing escape.


The fact I'd need to go check this every day (or check it on the last day) to see everything is... inane.


A lot of the early SD card patents are expiring, so maybe soon we won't have to pay SD association in order to use the 4-pin data mode on SD cards.


I find it hilarious that users are complaining about the UX. It's an advent calendar! It says so in the subtitle "A Festive Countdown". Did these same users complain to their parents if/when they got an advent calendar for Christmas? "Mother, this advent calendar has awful usability. Why can't I access all of the chocolate immediately?"


Perhaps it's a matter of expectations: following the link, I expected to see a list, not some sort of an art project (which seems to be a bit broken, though maybe I didn't allow enough of scripts for it to work better). So I wasn't able to see the list there, while being curious about it, which is quite annoying. "Advent calendar" in the title would fix it.

Though I've actually had a similar story with a chocolate advent calendar: thought it's a book at first, but then discovered that it isn't. I don't think I've expected a book, so probably wasn't disappointed, but likely would have been if I did expect to receive a book instead.


"Advent Calendar" does not exist in my culture, I just see a bunch of thumbnails with an unlabeled, seemingly random, number, but only a tiny number of them can be clicked to read more.


Just tell me when I get my Mickey Mouse hentai, will you?


> Under current copyright law, Steamboat Willie is set to enter the US public domain on January 1, 2024; however, later iterations of the character of Mickey Mouse will remain under copyright protection until 2025

https://en.wikipedia.org/wiki/Steamboat_Willie


The trademark will never expire so derivative works will be limited in scope.


You can use trademarks without permission, you can disclaim the origin to avoid any possibility of confusion. AIUI EU courts have frowned on attempts to extend copyright using trademarks.

It feels like a lewd art piece would clearly not be from Disney in any case so trademark really wouldn't be an issue.

I learnt v.recently that UK copyright since 2015 has allowed parody and pastiche (following an EU directive from ~2001), so with a disclaimer on origin you might be able to have your Mickey manga right now?

I guess it will depend on whether Disney can buy another copyright extension in the USA and pay off enough people to push those changes to other jurisdictions based on very spurious notions that we somehow have to harmonise with USA.

This is not legal advice and in no way relates to my employment.


Trademarks can not be used as a roundabout way to enforce copyrights.

https://en.wikipedia.org/wiki/Dastar_Corp._v._Twentieth_Cent....


South Park has made parody use Mickey Mouse and other Disney characters in several episodes so depending on how the hentai is designed, you might be in the clear now.


Copyright law has damaged global culture. Who benefits when the copyright to Winnie-the-Pooh takes almost 100 years to expire? Only the companies who sell licensed merchandise. Think about how many fan works we’ll never see because we bizarrely decided to grant creators a monopoly on whatever they create, even if the work enters the public mythology like with Star Wars or Lord of the Rings. The people of the country should own the stories and characters after a reasonable length of time, and 100 years is laughable.


It's especially bad for video games, but I don't see people discuss that so much. Think about this, probably 99% of games that are over 10 years old cannot be played legally on any modern hardware (console games at least, PC games are probably a bit better, but still might require some tinkering), that's a pretty serious loss of cultural history. I think copyright needs to be shortened if publishers don't make games available in simple and reasonably priced ways. Just sell me a ROM, I'll gladly pay for it.


Yeah for software it's ridiculous.

Copyright should just expire for that at 10 years. Not IP though so they will still own the characters and stories to make remakes and sequels. But the games themselves in the original version should become public domain. All the money that can be made on the sale of the original versions will have been made.

It's especially becoming a problem now that games need online activation or in some cases are online only (eg Google stadia). Right now we can just ignore copyright and pirate the games if we're getting nostalgic but I'm the future this won't be a technical possibility anymore once streaming exclusives appear.


Do you mean just a specific version of the binary? Because many games have been re-released and a few MMOs have been going for far longer than 10 years at this point.

> this won't be a technical possibility anymore once streaming exclusives appear

Just don't play them. I'm completely serious, why would I want to pay to support that model?


> PC games are probably a bit better

Understatement. 20 year old PC game? Those commonly run with a compatibility layer like Wine. Old titles for DOS, Amiga, whatever? Full blown emulation because the performance requirements are absolutely trivial relative to modern hardware.

Lots of older consoles have impressive emulation efforts but it's definitely hit and miss. Such projects regularly pop up on HN.

Copyright seems broken though, I agree.


Funny as a patent is granted for much less time. You’d think patents and copyright would have the same duration


Patents cover discoveries, which, as a class, are limited, whereas copyrighted works are created, and therefore (in some sense) unlimited.

Or, in other words: a patent can block access to something that is potentially irreplaceable, and that would have been discovered by others, eventually. Donald Duck just wouldn’t exist without Disney.

The goal of copyright is to provide some incentive for creation. At the same time, it limits the distribution of those works and the benefit that brings, an effect called deadweight loss. Those two goals—amount & quality of creation and distribution—are in perpetual conflict, and the limited time is supposed to balance them for maximum benefit. Is death + 70/95 years too long? Yes, defjnitely. I remember seeing something like 15 years being floated as the true optimum, but it’s likely to differ by category. But it’s just as annoying to often see complete ignorance or denial of the basic mechanism (I. e. “Commercial music suxx anyway” or “why should I pay for news”)

(Another item on this scale: trademarks, which are entirely imbued with value by the owner’s exclusive right to use them. They are not time-limited as long as they are used because, to a first approximation, the value of “Levi’s” has nothing to do with the beauty of the word (which one could consider a limited ressource), but depends on the company’s interest in maintaining its status)


> (Another item on this scale: trademarks, which are entirely imbued with value by the owner’s exclusive right to use them. They are not time-limited as long as they are used because, to a first approximation, the value of “Levi’s” has nothing to do with the beauty of the word (which one could consider a limited ressource), but depends on the company’s interest in maintaining its status)

After subscribing to Disney Plus I immediately began to notice their use of a segment of Steamboat Willie in place of a static or simply animated trademark. It seems clear to me what Disney's strategy will be going forth: to get as far they can abusing so-called "motion marks" (i.e. animated trademark symbols) to re-capture as much of their expiring copyrighted content they can.

However far they get--it will likely take decades for the dust to settle after years of intensely testing the legal waters and lobbying Congress for various tweaks--I don't doubt that it will prove very effective. Trademarks can in principal provide protection in perpetuity, as you say. Motion marks let you significantly expand the scope of the mark (and art), so you can protect a broader array of merchandise as well as films--not much market for public domain copies if segments have to be removed. Plus with their army of lawyers they can widen that moat even more through sheer intimidation, so they may very well be able to squash alot of otherwise highly marketable derivative works.


They used to be commiserate. For whatever reason media based rent seekers lobbied better than ones with technical products.


Spellchecker changed commensurate to commiserate. Most apposite!


Do you think we should have shorter time spans? How short? Should star wars be public domain? Harry Potter?

It's not an easy answer. Not everything is a hit right away... Some things like Song ofnIce and Fire only became hits decades later.


I would personally argue that as the amount of money and time required for distribution has gone down, the duration of copyright should also go down. 14+14 years was the first federal rule in the United States, and that was in an era where even electric telegraphs didn’t exist and it took several days just to send a letter 100 miles.

Actually, don’t even listen to me. In 2007, an economist named Rufus Pollock did research to determine the ‘optimal’ copyright duration to answer this question using empirically-estimable parameters and arrived at an optimum of 15 years.[0]

It is important to keep in mind that (1) copyright was supposed to promote the creation of new works, and so allowing creators to make a single hit and collect royalties until the end of time is not its purpose (at least in the United States), and (2) just because something is in the public domain doesn’t mean that the creator is now unable to make money from it.

Taking your example of the Song of Ice and Fire: if its copyright had expired before it exploded in popularity, George R.R. Martin would still be able to make money consulting for the TV adaptation. He would be able to make money giving talks and appearing at conventions. He would certainly increase the number of people giving him money on Patreon and sales of his contemporaneous books still under copyright would go up. He could cash in by quickly preparing some bonus content related to the book that is under copyright and sell it alone or as a bundle. He could do a fresh run of printed copies and tout their superior physical quality versus other copies on the market.

[0] https://rufuspollock.com/papers/optimal_copyright_term_talk_...


I'd like for something like 10-20 years after the creator's death -- but even then, that gets complicated because if the owner is a corporation, then that work will probably never enter the public domain.


> Copyright law has damaged global culture. Who benefits when the copyright to Winnie-the-Pooh takes almost 100 years to expire?

Xi Jinping


What’s the incentive for spending any resources on creative works, or research and development? The twilight fanfic 50 shades of gray benefited from becoming its own brand as did league of legends from DOTA which was derived from warcraft, when blizzard was making a warhammer 40K game, so you’re not making a great point.


Having maybe less than double typical human lifetimes to exploit their work means "what's the point?"

We are in a situation where there is no incentive to create new creative works because you can just exploit a dead person's stuff that's become popular until the end of time for your audience.


Why would we believe that the incentive is materially different if copyright is 50 or 30 years rather than 100? The vast majority of earnings on a creative work are in the few decades immediately following release. Who is going "I won't write this book because it might make me money for only 30 years rather than 100"?


Historically there might be just as many authors (and other artists) who’s works didn’t become popular and make money until after their death, as those that became rich and famous during their lifetime.

Of course it seems “times are a changin” and the vast majority of fame comes in the form of a viral and fleeting 15 minutes. Perhaps the law could catch up with the times, by having life imitate art and literally give copyright protection no more than 15 minutes.


The 100 year expiration is necessary for encouraging people to make new things rather than just shitty fan works until the end of our lifetimes.


The greatest works of past times are "shitty fan works". In the eras before copyright, people were taking each other's works all the time, and improving upon it.


LoL came from DOTA, which came from Warcraft (which also deviated into MMOs, a copy of Everquest), which came from them making a warhammer game and reusing assets. It never stopped.


Reminder that Dante's Inferno was shitty fan fiction.


Shitty in that there was literal shit, but I get your point.


Is there some story about it?


Yeah, copyright pirates are all sent to the 10th circle of Hell, where they are forced to write CC licensed fanfic stories on GPL software like GNU/Linux for eternity.


Hail Stalman!


Disney has plenty of derivative dribble. One might even argue they've had to buy other creators to escape their old strategy of rehashing pre-copyright fairytales.

People will create even if the long tail of profit is cut short.


It's "drivel". But you're totally right.


Brilliant as JRR Tolkien was, I don't think he had the ability to see into the future of copyright law.

Therefore I believe that his motivation lay elsewhere.


...Which explains why there was no great art made before 1998, right?


Are they expecting to live 100 years from the point of writing? Till death of the author seems most sensible.


> Are they expecting to live 100 years from the point of writing? Till death of the author seems most sensible.

Not really; a fixed term is more sensible than life of author; why should we want to take active steps to remove the incentive to/reward for creation for creators without a long current life expectancy?

I remain convinced that a reasonable fixed “free” term that can be extended with slowly escalating annual ad valorem taxation on a declared value that also serves as an offer price for purchase into the public domain is the ideal solution here.


Having anything to do with the death of the creator is madness I think - makes it hard to keep track of it, and is quite arbitrary. It also doesn't make sense for anything released by a company (films etc.) so you have all these pointlessly different spans.

I think the very maximum reasonable copyright term is 50 years from the date of first publication/release. Simple.


What about the creator who has a wife and family and passes away a day after publication in an accident?

Sure, that example is a bit constructed and imo the death+50 years or 100 years are way too long, but I see value a) in the fact that artists need some time to finance their work and b) that some degree of inheritance is good.


That is no different from somebody who has a regular job or starts a business and passes away too soon. There is no security for the family either. In the end the main beneficiaries are big corporations and not creators.


The difference to a salaried worker is that the salaried worker gets the money for the work they do more or less immediately. The artist typically gets the payment only long after completing the work.

(Self employed are in a complicated way in between)


> The artist typically gets the payment only long after completing the work.

Not that long; IIRC, the vast majority of the money made for most artistic works is received within the first decade after creation; the share of artistic works returning much after that compared to before is small.

Sure, the works you’ve heard of are often exceptions to this, but that's because you are vastly more likely to be aware of things way out in the successful tail end of the distribution.


I would even assume less than a decade. A music piece gets attention on release, but only few are remembered a year later. Many books sell the first edition and aren't reprinted.

While for some it is the long tail which makes it viable.


I think that's why the post said "starts a business and passes away"; they have stopped being salaried and rely on the good prospects of the ownership of an own business to do well (from salaried, to "stock" owner of something that still has very little financial value or that the financial value that it has depends on the founder still being alive).


Why should a 70 year old's same work product be worth much less than a 20 year old's? It should just be a period of time, with possibly exponentially increasing renewal fees so funds go into the common good the more the public domain is deprived.


Because you can't take your work with you when you die, so it can't matter what happens to it and should be considered common good afterwards. I'd say it's actually worth more, to humanity as a whole.


> so it can't matter what happens to it

Even ignoring inheritance this is wrong, because you can sell it to someone who might outlive you, and spend the proceeds while you're still alive. The amount you can sell it for is going to be much less if there is substantial risk that the property goes away soon after the sale.


Think about this in the scenerio of e.g. a publishing advance. Just means older people will get paid less, publishers will dedicate less to marketing their work, etc.


This actually makes a lot of sense. If Disney was volunteering to pay hundreds of millions per year in additional taxes voluntarily ...


What does the average person have to do to provide their family this kind of security?

I don't think copyright needs to do double duty as life insurance and it is mostly not helpless widows that are benefitting from it.


And what about the creator that has a husband and family and passes away a day after publication in an accident?

The same rules that apply to a survivor's pension could apply to copyright, although I don't think that is a good solution myself - I think it will get messy with copyright transfers made in life, decisions made by owners/publishers/media/regulators that might de-prioritize the printing/marketing of that copyrighted material, etc. Even during the life the copyright creator, copyright rights are no substitute for a survivor's pension. In line with another answer below:

"What does the average person have to do to provide their family this kind of security? I don't think copyright needs to do double duty as life insurance and it is mostly not helpless widows [widowers] that are benefitting from it."


> The 100 year expiration is necessary for encouraging people to make new things rather than just shitty fan works until the end of our lifetimes.

People like whom? Disney?


This comment is fake. Right?


This design mimics a traditional advent calendar. I think it's kind of cute.


It's a really bad UX though. There should at least be a link to just a standard list of things.


The list would be only one item long today, because they're only enabling one item per day. In that way it reminds me of the old web dev advent calendar slash blog, 24 Ways, which was really popular in the days when IE7, IE8, and Chrome 1.0 were exciting browser releases.


Can you explain why it's bad UX if it's intended to be an advent calendar?


It’s not clear at all if your not a Christian familiar with these superstitions. You expect to see a list of content that is available and instead you are using some weird Jesus birthday countdown tool which isn’t great for conveying information.


Does any site collect a list of works created based on works which have recently entered the public domain? The one that comes to mind is last year's movie The Invisible Man (and here I am assuming they would have had to negotiate with the Wells estate prior to 2017). But, I'd like to see a more complete list of examples.


Is the site broken?

Only two of the weird tile things work for me


No, it's their UX of releasing according to the current date.

Like a Christmas advent calendar.


I see. Well that’s an unfortunate choice


I dislike the Sunny Bono and Disney laws and I dislike modern IPR life extension. But, I do sometimes think this is an overstated problem. Taking the long view, what's coming into the public domain now is good, and more will follow in due course. If not in my lifetime, the white album will ultimately be legally freely available. Of course we have to fight to maintain that inevitability, it's not like corporates won't fight back.

I also think this is a junk website for something so interesting. Bad design for a simple list.


This is the worst site I've ever visited. By far. It is acutely annoying. Like if I had to design something to frustrate a person, this would be the platonic ideal.


Anyone with a webpage that publish everything that gets public?

Could upload to YouTube and Archive.org, but we still need some place to know what is published and what is not yet found.


Now I start my day saddened by the expression "A.A. Milne's Winnie the Pooh". As if there could be any other.

Yes, I know. There could. Damn Disney.


I am confused about why I would care about this list, unless perhaps that’s the point.

All these works are too old to be of interest to me.


Mickey mouse? Naw, didn't think so.


They will claim that the author (Walt Disney) is not dead, just frozen in sleep, so copyright doesn’t expire.



> All sheet music published in 1926 enters the public domain

from the linked wikipedia article


Copyright term length should be scaled back.


Something something bad design, give me my upvotes for saying what everyone else already said.


There you go!


Worth noting that during the USMCA negotiations under Trump, Canada agreed to extend copyright to life-plus-70 years, up from the current life-plus-50. However, Canada has a 2 year deadline (from 1 July 2020) to actually implement the change to life-plus-70.


Sounds like the Doors may slip through.


Albums are weird and backwards in Canada because the actual recordings are 70 years flat (thanks to Randy Bachman of Bachman Turner Overdrive who was about to see his first albums enter public domain and lobbied the gov't to extend it from 50 to 70), but the copyright on the written composition is 50 years after death of author.

This strikes me as backwards - like, I feel like there's minimal public interest in getting the specific recording of the performance of the songs into the public domain, while substantial interest in getting the songbook into the public domain so that people can cover it and make derivative works freely. And yet the length of the copyright terms is far stricter on the songbook vs the album, where one is a fixed time from recording while the other adds the lifespan of the author to the mix.


Winnie-the-Pooh !


OT: does anyone else remember the free Winnie-the-Pooh ebook that Apple gave away for free when they first released their ebook software and store for iPad?

At some point that disappeared from my library, and does not show up in my purchase history either. Did Apple pull it for some reason?


And nobody knows what else! (actuallly I got it to work by playing with the DOM. This is Hacker News, after all...)


TL;DR The Castle.


In addition to its annoying layout, this site bizarrely decides to mix public domain works from the various different major copyright systems together (life + 50 years, life + 70 years, the old American system of 95 years). For example, Nabokov's first novel in Russian, Mary, is listed because it was published in 1926; he died in 1977 which means in virtually every non-American country, that work will still be copyrighted until 2028.

They also include Jim Morrison who died in 1971, whose death is only relevant to the countries still on the life + 50 years system. However, it seems like very few of the Doors' songs give just Morrison songwriting credit. This means that only a small handful of Doors songs will be in the public domain in those countries and most likely this will not apply to the recordings either.

For American readers, the best way to find out what will be entering the public domain is to go directly to the Wikipedia pages for the "1926 in literature"[1], "1926 in film"[2], etc.

[1] https://en.wikipedia.org/wiki/1926_in_literature

[2] https://en.wikipedia.org/wiki/1926_in_film


Are there any countries that enforce copyright as much as the US do? I have no idea when a book legally enters public domain in Russia, since any book I can think of is a couple clicks away. Literally anything: Nabokov, Rowling, etc

Edit: come to think of it, it's pretty universal. Libgen and bookfi are not exactly Russian. There's probably little difference whether a book is public domain unless you want to make a movie.


> There's probably little difference whether a book is public domain unless you want to make a movie.

Or if you want to publish other works based on the book: a translation, a critical edition, a compilation, a graphic novel...


“ Are there any countries that enforce copyright as much as the US do?”

I’d say definitely yes. Most western countries are very similar in this regard.


> Most western countries are very similar in this regard.

I suspect the Venn diagram of countries with similar copyright terms, and countries with trade agreements requiring them to have similar copyright terms, would overlap almost 100%.




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