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Your game wont work on my Windows and IE... flash does though.



IE9 implements hardware accelerated canvas (and is as fast as Chrome in my tests).


Your flash games won't work on most phones, though.


You mean they won't work on iOS phones, that's like 2% of the web browsing market. Not to mention iOS HTML5 support is shit.


Just because Flash is available for Android phones doesn't mean people have it installed.


there are a number of projects that fix this. explorercanvas from google, which can be autoinstalled and doesn't require admin. then you have the SWF converters, and the live shims.

IE not implementing the tag isn't a big deal, since they expose the drawing (directx) interfaces anyway

I got a press release yesterday that said jquery was now more common than flash across the top websites. the 'flash is everywhere' argument is a bit 2004 and isn't true anymore . javascript is everywhere


"I got a press release yesterday that said jquery was now more common than flash across the top websites. the 'flash is everywhere' argument is a bit 2004 and isn't true anymore . javascript is everywhere"

That's not the same, though. Of course JavaScript is everywhere- it always has been, because it comes with browsers. The point is that Flash is also everywhere, because everyone has it installed.


explorercanvas from google, which can be autoinstalled and doesn't require admin

I think you mean Chrome frame here? explorercanvas is an implementation of Canvas on top of SVG for IE.


That is what I meant, couldn't edit to fix the mistake




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