Hacker News
new
|
past
|
comments
|
ask
|
show
|
jobs
|
submit
login
MintPaw
on June 24, 2021
|
parent
|
context
|
favorite
| on:
Developing Games on Linux: An Interview with Littl...
Doesn't webgpu impose a new unique shading language? That's gonna be even harder to support than opengl on Linux.
vbezhenar
on June 24, 2021
|
next
[–]
I think that most developers use game engines, and game engines probably will implement it.
seaorg
on June 25, 2021
|
prev
[–]
It doesn’t need to be supported by the operating system… as long as the operating system supports Vulcan, the browser will use Vulcan primitives to implement whatever shading solution is used in webgpu. Unless I am mistaken?
Guidelines
|
FAQ
|
Lists
|
API
|
Security
|
Legal
|
Apply to YC
|
Contact
Search: