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Not really. The term actually refers to a specific (and in some cases crucial) characteristic, at least until a bunch of people dilute an important distinction to the point of meaninglessness.

"Event-driven" or "non-blocking" is probably a better fit, here. Or "web scale", because then people know you're just making up crap about the new hotness.

Didn't you lose this battle back when the original Warcraft came out, seventeen years ago or so? Real time is not a technical term anymore in most of the conversations where it appears; it's popular jargon and it means "the opposite of turn-based".

However, I wish you and L'Académie Française the best of luck. ;)

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