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I'm not convinced it's the right move for the web to try to accommodate the development of every conceivable kind of GUI application. This doesn't change when someone makes a computer whose only GUI toolkit is a web browser.

If you try to port Red Dead Redemption 2 to JavaScript, you're going to have a bad time. That's not the fault of the web, it's just not an appropriate choice of platform.

Like I said in another comment in this thread, the downsides of the web as a platform wouldn't go away by improving its support for parallelism or for concurrency. Web-based UIs would still seem clunky and half-baked compared to native apps, and they'd still use far more computational resources than native apps.




It will get ported to WebGL/GPU with WebAssembly, it is still Web.

I also do prefer native, yet as mentioned, web browsers or web widgets as GUI toolkits are a fact and aren't going away.

Specially if everyone keeps pushing packaged ChromeOS apps, aka Electron.




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