Hacker News new | past | comments | ask | show | jobs | submit login
.kkrieger (wikipedia.org)
32 points by timeoperator 10 months ago | hide | past | favorite | 2 comments



Reminds me of https://www.pcg-random.org/party-tricks.html finding Hamlet and Romeo in RNG output.

So perhaps the trick is to develop the game with normal content, and then spend a lot of cycles finding the desired output in some easy to predict RNG and then you don't need to ship the data files, just the (presumably long) seed of the RNG

Of course it would be always the same, but I guess that's ok.


I remember when this came out, my computer could barely run it at the time, mind was blown and I knew I would never ascend to that level in any field, truly humbling.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: