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| | Ask HN: What programming design pattern book has had the biggest impact on you? | |
36 points by jamestimmins 47 days ago | hide | past | favorite | 29 comments |
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| I own multiple well known design pattern books because I went on a buying-spree a while back (Gang of 4, Patterns of Enterprise Application Architecture, Clean Architecture, Head First Design Patterns). But as I look for advice on which are still worth reading, and which is likely to be the most impactful if I only read one, I find a lot of lists that are short on opinions. I'm curious which of these or others have had the biggest impact on folks here, and which popular ones are worth skipping. |
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The way to create characters, plot, or get ideas. The plot is one problem and characters solve it. One thing and one thing only. The job to be done [of a movie] is to entertain an audience, don't get gradiose or too tied to it.
As a programmer, I watched the videos and with every video, there was a clear application to programming and design.
Advice on writing, in general, and observing good products evolutions lead me to increase my effectiveness: not building the wrong thing, better scoping, solving the right problem. This leads to a lot of code not written, and reduces unnecessary complexity.
I have of course read some of the books you mention, but I find that simplifying things delays the need to resort to some patterns. You often find code that does practically nothing but filled with observers and borgs and factories and whatnot. It's useless and doesn't solve a problem. If it were a display of patterns skills, maybe, but that's why I did Judo and not Aikido. I like things that work in real life against actual problems, not imaginary or compliant adversaries.