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Love: a procedurally generated MMOG written by one guy (quelsolaar.com)
65 points by dood on July 21, 2008 | hide | past | favorite | 14 comments

From the site:

I have extremely limited resources, and I could do more if I had more resources. Maybe I deserve a break, Actually I think every one does. But while that isn't happening, I'm not going to wait for it. I'm going to do something.

Best thing I've read this month. Best wishes for success.

This kind of game development is the future. Probably not made by just one guy, but the techniques will be similar. Once EA starts getting pummelled by some upstart using better software to create games that are 100 times cheaper, no one will look back.

Great work. His blog posts are good. http://news.quelsolaar.com

That blog has some of the most interesting content I've read, along with some of the worst spelling I've seen (at least in any blog worth reading). And, for some reason, I feel slightly ashamed at myself for being bothered by it.

I believe he's Swedish. While Swedes are excellent at speaking English, you can't blame them for the occasional mistake in English's inconsistent spelling.

The site is a bit maze-like so here is a brief overview: http://www.rockpapershotgun.com/2008/02/20/for-the-love/

Also, good write-up in next month's WIRED: http://www.wired.com/gaming/gamingreviews/magazine/16-08/pl_...

This guy is a genius, for sure. He's operating on a whole different level of thought from the average lone game developer. His notes on UI development are very good: http://www.quelsolaar.com/technology/seduce.html

I like this summary:

"... your brain computes different things in a specific order: Motion, Color, Shape, Text. This is also how you should order your interface ..."

Good way to put it. I try to get people to imagine UI as coming into focus over 2-3 seconds. First you see motion, then large blocks of color, then faces, then large words, etc.

I need to check this at home. I can't check about games at work, and I am afraid this post will go to oblivion before I arrive home in 12 hours. Is there any way to save posts for later check?

If you open your own profile, then click on the number next to "saved", it gives you a list of everything you've ever upvoted. One of HN's cooler features, IMO...

Surely another method could be implemented. I don't want to give an upvote to an item before I read it - at least, not in good faith.

Personally, I currently use instapaper.com...

Does anyone know the deal with this game? I have seen it on various sites many times but no actual details on when the game will come out. Did I miss something?

From WIRED article (Jul 21 08): "...upcoming online game Love, due out later this year"

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