Also I think most generative art works I've seen consist of a single scene, as opposed to a demoscene production that has more of a music video clip vibe.
I also don't think it has to be just for newcomers as Processing and the like try to be, For example- the multiple Rust frameworks on the page.
Honestly I'm not even super into the generative art scene much beyond being a general nerd and observer. I am really into generative music, with tools like Orca , the various modules in VCV Rack  being my go-tos but I still love looking into and toying with other generative and/or live coding music tools too.
I think there's a certain nostalgia for the demoscene that while I completely understand, clouds the reality that it was at it's core about pushing hardware beyond it's limits for the sake of creative uses. If we have all the compute we could ever need now then I think it's great that people who may have been into the demo scene are instead able to spend their time on making cool, usable tools and art with those tools. Besides, for the people that crave the highly technical, it's not like esolangs or ioccc or making Quines etc. are going anywhere. Plus, the demo scene isn't even truly dead, if you look around there's definitely still plenty of the same old-school stuff going on. Some of it on the old hardware of the era, some of it pushing today's micros or even beefy x86 systems to their limits.
There's a handful of projects like tooll.io that seem to have been dropped years ago.
Also thanks a lot for sharing, this is actually really relevant to me professionally right now.
I'm keeping some of those older projects up despite their age and development status as I think they're still useful tools, though I haven't used everything on the page personally so I could be wrong.
There's also a ton of projects and links I didn't include because I thought the learning curve was too high to be of use to anyone but the people that wrote the code to begin with or because the art they make is just sorta ugly (The guide is opinionated after all)
Some of the other livecode projects and tools I found along the way wound up in https://opinionatedguide.github.io#/Music/m8-musicsoft but I haven't really done anything but drop links into that page yet.
I'd love to know what terms you use or where you find these. I'd assumed that a list like this comes from posts in various communities that then get buried and are eventually very hard to find again.
Stuff like the city-generator I've seen in game dev circles, but things like tooll.io don't seem to have been advertised much the authors. Googling it led to some youtube videos and some posts on places like reddit/hn with little traction. It's stuff like this that I would have no idea on how to find it.
I'd love to see the other list of all the projects you have even if they're just links in a txt file.
Keeping curated lists like this seems to be growing more important given how search isn't what it used to be 10 or 5 years ago - things seem to get deleted, or buried under so much more new information.
There's also a bit that comes just from having varied experiences and thinking about how things are related, for example, the aforementioned ORCA has an entry  on Esolangs.org, so knowing that I can also add the term esolang to my keywords for searches and mix-and-match relevant keywords until I've covered most things.
Of course, the best resource is someone that's already passionate about whatever you're looking for. I run a chat on Telegram mostly about Modular Music  (VCV Rack, Eurorack, etc) but we talk about tools like ORCA, Pure Data, FoxDot, SonicPi, etc. and that's led to finding a lot of links too.
Nowadays I have Bing Wallpaper on most of my machines. Every day I get a curated, unique wallpaper of the day (the Bing background of the day). Sometimes I like it, sometimes not. No matter which machine I'm on though, the wallpaper is the same for every machine. I'm not a Bing user other than that but I love this Bing feature!
[EDIT]I found it! Debris Visual Art [/EDIT]